|
|
Line 187: |
Line 187: |
| <td>0</td> | | <td>0</td> |
| <td></td> | | <td></td> |
| </tr>
| |
| <tr>
| |
| <td scope="row"><div class="tt" data-tt-id="p_shapebytype" data-tt-parent="root">shapebytype</div></td>
| |
| <td>key: string, value: shape</td>
| |
| <td></td>
| |
| <td>When defining multiple block variants, use this property to selectively choose the shape of a variant.</td>
| |
| </tr> | | </tr> |
| <tr> | | <tr> |
Line 305: |
Line 299: |
| <td></td> | | <td></td> |
| <td>The texture definitions for the block as seen in the player inventory. Overrides the textures definition if set.</td> | | <td>The texture definitions for the block as seen in the player inventory. Overrides the textures definition if set.</td> |
| </tr>
| |
| <tr>
| |
| <td scope="row"><div class="tt" data-tt-id="p_texturesbytype" data-tt-parent="root">texturesbytype</div></td>
| |
| <td>key: string -> direction, value: texture</td>
| |
| <td></td>
| |
| <td>When defining multiple block variants, use this property to selectively choose the textures of a variant.</td>
| |
| </tr>
| |
| <tr>
| |
| <td scope="row"><div class="tt" data-tt-id="p_texturesinventorybytype" data-tt-parent="root">texturesinventorybytype</div></td>
| |
| <td>key: string -> direction, value: texture</td>
| |
| <td></td>
| |
| <td>When defining multiple block variants, use this property to selectively choose the inventory textures of a variant.</td>
| |
| </tr> | | </tr> |
| <tr> | | <tr> |