Satiety: Difference between revisions

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==Nutrition== <!--T:1-->
==Nutrition== <!--T:1-->


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[[file:nutrition levels.png|thumbnail|right|Example nutrition levels in the stats page.]]
[[file:nutrition levels.png|thumbnail|right|Example nutrition levels in the stats page.]]


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Where satiety is the basic survival condition, nutrition is a way to gain bonuses by eating a variety of different foods instead of just relying on the same thing all day, every day. Player nutrition includes five categories, displayed in the character dialog: protein, vegetable, grain, fruit, and dairy. Gaining satiety from eating any food also increases the bar for the nutrient group that the food belonged to.
Where satiety is the basic survival condition, nutrition is a way to gain bonuses by eating a variety of different foods instead of just relying on the same thing all day, every day. Player nutrition includes five categories, displayed in the character dialog: protein, vegetable, grain, fruit, and dairy. Gaining satiety from eating any food also increases the bar for the nutrient group that the food belonged to.


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===Health Bonuses=== <!--T:2-->
===Health Bonuses=== <!--T:2-->


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As the nutrient bars fill up, the player's maximum health increases. The player starts with 15 base health points at default settings, and each nutrient can add another 2.5 hp when fully satisfied, for a total of up to 12.5 bonus hp in total. This bonus is very useful when exploring the deepest reaches of the world, where very dangerous creatures roam.
As the nutrient bars fill up, the player's maximum health increases. The player starts with 15 base health points at default settings, and each nutrient can add another 2.5 hp when fully satisfied, for a total of up to 12.5 bonus hp in total. This bonus is very useful when exploring the deepest reaches of the world, where very dangerous creatures roam.


===Sources=== <!--T:3-->
===Sources=== <!--T:3-->


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Each stat of nutrition has different ways of maintaining it.
Each stat of nutrition has different ways of maintaining it.


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{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! <translate>Nutrition Type</translate> !! <translate>Source(s)</translate>
! <translate><!--T:49--> Nutrition Type</translate> !! <translate><!--T:50--> Source(s)</translate>
|-
|-
| <translate>Fruit</translate> || [[Special:MyLanguage/Foraging|<translate>Berry bushes</translate>]], [[Special:MyLanguage/fruit tree|<translate>Fruit trees</translate>]], [[Special:MyLanguage/beekeeping|<translate>Honey</translate>]]
| <translate><!--T:51--> Fruit</translate> || [[Special:MyLanguage/Foraging|<translate><!--T:52--> Berry bushes</translate>]], [[Special:MyLanguage/fruit tree|<translate><!--T:53--> Fruit trees</translate>]], [[Special:MyLanguage/beekeeping|<translate><!--T:54--> Honey</translate>]]
|-
|-
| <translate>Vegetable</translate> || [[Special:MyLanguage/Farming|<translate>Crops</translate>]]
| <translate><!--T:55--> Vegetable</translate> || [[Special:MyLanguage/Farming|<translate><!--T:56--> Crops</translate>]]
|-
|-
| <translate>Grain</translate> || [[Special:MyLanguage/Farming|<translate>Crops</translate>]]
| <translate><!--T:57--> Grain</translate> || [[Special:MyLanguage/Farming|<translate><!--T:58--> Crops</translate>]]
|-
|-
| <translate>Protein</translate> || [[Special:MyLanguage/Foraging|<translate>Hunting</translate>]], [[Special:MyLanguage/Farming|<translate>Crops</translate>]], [[Special:MyLanguage/Animal Husbandry|<translate>Animal Husbandry</translate>]]
| <translate><!--T:59--> Protein</translate> || [[Special:MyLanguage/Foraging|<translate><!--T:60--> Hunting</translate>]], [[Special:MyLanguage/Farming|<translate><!--T:61--> Crops</translate>]], [[Special:MyLanguage/Animal Husbandry|<translate><!--T:62--> Animal Husbandry</translate>]]
|-
|-
| <translate>Dairy</translate> || [[Special:MyLanguage/Animal Husbandry|<translate>Animal Husbandry</translate>]]
| <translate><!--T:63--> Dairy</translate> || [[Special:MyLanguage/Animal Husbandry|<translate><!--T:64--> Animal Husbandry</translate>]]
|}
|}
<translate>
<translate>
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==Hunger Rate== <!--T:4-->
==Hunger Rate== <!--T:4-->


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The hunger rate is how fast the satiety meter decreases over time. Keeping this low is essential to reducing food consumption and food waste.
The hunger rate is how fast the satiety meter decreases over time. Keeping this low is essential to reducing food consumption and food waste.


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{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! <translate>Action/Item</translate> !! <translate>Hunger Rate Penalty</translate> !! <translate>Notes</translate>
! <translate><!--T:66--> Action/Item</translate> !! <translate><!--T:67--> Hunger Rate Penalty</translate> !! <translate><!--T:68--> Notes</translate>
|-
|-
| <translate>Blackguard Class</translate> || 30% ||
| <translate><!--T:69--> Blackguard Class</translate> || 30% ||
|-
|-
| <translate>Torch/Lantern</translate> || 20% || <translate>Only while in the Off Hand slot</translate>
| <translate><!--T:70--> Torch/Lantern</translate> || 20% || <translate><!--T:71--> Only while in the Off Hand slot</translate>
|-
|-
| <translate>Degrees Below Zero (Outside)</translate> || ^50% || <translate>Up to 50% while outside</translate>
| <translate><!--T:72--> Degrees Below Zero (Outside)</translate> || ^50% || <translate><!--T:73--> Up to 50% while outside</translate>
|-
|-
| <translate>Degrees Below Zero (Inside)</translate> || ^16% || <translate>Up to 16% while in caves or an enclosed room</translate>
| <translate><!--T:74--> Degrees Below Zero (Inside)</translate> || ^16% || <translate><!--T:75--> Up to 16% while in caves or an enclosed room</translate>
|}
|}
<translate>
<translate>
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