Windmill: Difference between revisions

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#REDIRECT [[Mechanical Power]]
#REDIRECT [[Mechanical Power]]
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A windmill used to harness wind and convert it into Mechanical Power. Currently, wind power can be used to automate [[Quern |Querns]] for milling, [[Helve hammer |Helve hammers]] to work iron blooms and form ingots or smith metal plates, as well as [[Pulverizer |pulverizers]] to smash materials into their powdered form. Of the above mentioned, only the quern can be used independently without mechanical power, the other machines require a power source like the windmill to function.
==Choosing a site for construction of the windmill==
A structure is needed to provide sufficient height and clearance for the sails and accommodate the power train and associated equipment e.g. [[Quern]] or [[Helve hammer]]. A windmill can be added onto existing structures as long as there is sufficient clearance for the rotating sails.
The location and height of the structure affects the amount of power generated. On a technical level, windspeed varies from region to region and is linearly interpolated between the 4 nearest weather regions, for a given block location. Windspeed will increase by 1% per block ''above'' sea level. Conversely, wind speeds below sea level is reduced 50% at 4 blocks below and 66% at 8 blocks below, rapidly decreasing towards 100% reduction.
==Windmill Materials==
To create a windmill, a player needs
* One windmill rotor
* Set of [[Sail|Sails]] (1 minimum and 5 sets maximum)
* Wooden Axles (1 minimum needed to attach to rotor)
* Angled Gears (optional but often needed depending on design of power train)
<div style="display:flex;flex-wrap:wrap;">
{{Grid/Crafting
|A1=|B1=Copper hammer|C1=
|A1N=|B1N=|C1N=
|A2=|B2=Copper Chisel|C2=
|A2N=|B2N=|C2N=
|A3=Resin|B3=Log (Oak)|C3=Fat
|A3N=|B3N=2|C3N=
|Output=Windmill Rotor|OA=}}
{{Grid/Crafting
|A1=|B1=|C1=Stick
|A1N=|B1N=|C1N=2
|A2=|B2=Stick|C2=Linen
|A2N=|B2N=2|C2N=2
|A3=Stick|B3=Linen|C3=
|A3N=2|B3N=2|C3N=
|Output=Sail|OA=4}}
{{Grid/Crafting
|A1=Copper hammer|B1=|C1=
|A2=Copper Chisel|B2=|C2=
|A3=Log (Oak)|B3=Fat|C3=
|Output=Wooden Axle|OA=}}
{{Grid/Crafting
|A1=Copper hammer|B1=Copper Saw|C1=
|A2=Stick|B2=Copper Chisel|C2=Stick
|A3=Resin|B3=Log (Oak)|C3=Fat
|Output=Angled Gears|OA=}}
</div>
=== Building the Windmill ===
The windmill requires at least 5 blocks of vertical space between the rotor and the ground or any other solid block to accommodate a full complement of 5 sets of [[Sail |Sails]].
:{| class="wikitable" style="width:90%"
|-
! Part
! width="80%" | Description
|-
| style="text-align:center;" | {{Item List|item=Windmill Rotor|icon=|page=Mechanical_Power}}
| The rotor should be placed on a tower or the side of a tall building. When building, it may be simpler to place the first axle on the top of the block and attach the rotor to the placed axle. This placement will suspend the rotor empty blocks ''outside'' the building. This space is required to attach the sails.
|-
| style="text-align:center;"| {{Item List|item=Sail|icon=|page=Mechanical_Power}}
| Sails are added to the rotor in sets of four (one for each windmill blade). Further information can be found on the [[Sail]] entry
|-
| style="text-align:center;" | {{Item List|item=Wooden Axle|icon=|page=Mechanical_Power}}
| Used to transmit power in a straight line. These may be placed vertically or horizontally in any of the cardinal directions.
|-
| style="text-align:center;" | {{Item List|item=Angled Gear|icon=|page=Mechanical_Power}}
| Used to introduce a right angle turn in a train along any axis.
|-
! colspan=2 | Built Mill
|-
| colspan=2 | [[File:Example Mill.png|500px|center]]
# Angled Gear
# Wooden Axle
# Windmill Rotor & Sails
For power train design, please see [[Mechanical Power]]
{{Navbox|Vintage Story}}

Revision as of 19:34, 24 May 2021

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A windmill used to harness wind and convert it into Mechanical Power. Currently, wind power can be used to automate Querns for milling, Helve hammers to work iron blooms and form ingots or smith metal plates, as well as pulverizers to smash materials into their powdered form. Of the above mentioned, only the quern can be used independently without mechanical power, the other machines require a power source like the windmill to function.

Choosing a site for construction of the windmill

A structure is needed to provide sufficient height and clearance for the sails and accommodate the power train and associated equipment e.g. Quern or Helve hammer. A windmill can be added onto existing structures as long as there is sufficient clearance for the rotating sails.

The location and height of the structure affects the amount of power generated. On a technical level, windspeed varies from region to region and is linearly interpolated between the 4 nearest weather regions, for a given block location. Windspeed will increase by 1% per block above sea level. Conversely, wind speeds below sea level is reduced 50% at 4 blocks below and 66% at 8 blocks below, rapidly decreasing towards 100% reduction.

Windmill Materials

To create a windmill, a player needs

  • One windmill rotor
  • Set of Sails (1 minimum and 5 sets maximum)
  • Wooden Axles (1 minimum needed to attach to rotor)
  • Angled Gears (optional but often needed depending on design of power train)



Resin

Copper hammer

Copper Chisel

Log (Oak)


Fat

Windmill Rotor




Log (Oak)

Log (Oak)




Stick

Stick

Linen

Stick

Linen

Sail

Sail

Sail


Stick

Stick

Stick

Stick

Linen

Linen

Stick

Stick

Linen

Linen


Copper hammer

Copper Chisel

Log (Oak)


Fat


Wooden Axle







Copper hammer

Stick

Resin

Copper Saw

Copper Chisel

Log (Oak)

Stick

Fat

Angled Gears







Building the Windmill

The windmill requires at least 5 blocks of vertical space between the rotor and the ground or any other solid block to accommodate a full complement of 5 sets of Sails.

Part Description
Windmill Rotor The rotor should be placed on a tower or the side of a tall building. When building, it may be simpler to place the first axle on the top of the block and attach the rotor to the placed axle. This placement will suspend the rotor empty blocks outside the building. This space is required to attach the sails.
Sail Sails are added to the rotor in sets of four (one for each windmill blade). Further information can be found on the Sail entry
Wooden Axle Used to transmit power in a straight line. These may be placed vertically or horizontally in any of the cardinal directions.
Angled Gear Used to introduce a right angle turn in a train along any axis.
Built Mill
Example Mill.png
  1. Angled Gear
  2. Wooden Axle
  3. Windmill Rotor & Sails

For power train design, please see Mechanical Power


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