Wild pig: Difference between revisions
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<div style=" | <big>'''A temperamental beast.'''</big> | ||
<div style="display:flex;flex-wrap:wrap;"> | |||
{{Creature | {{Creature | ||
|Name=Wild pig (male) | |Name=Wild pig (male) | ||
|Image= | |Image=File:Wild pig(Male).png | ||
|Mod=Vanilla | |Mod=Vanilla | ||
|Health= | |Health=15 | ||
|BaseAttack=5 | |BaseAttack=5 | ||
|Abilities=none | |Abilities=none | ||
|Drops=[[Raw meat]]<br> [[Raw hide]]<br> [[Fat]]<br> [[Bone]] | |Drops=[[Raw meat]]<br> [[Raw hide]]<br> [[Fat]]<br> [[Bone]] | ||
|}} | |}} | ||
{{Creature | {{Creature | ||
|Name=Wild pig (female) | |Name=Wild pig (female) | ||
|Image= | |Image=File:Wild pig(Female).png | ||
|Mod=Vanilla | |Mod=Vanilla | ||
|Health= | |Health=15 | ||
|Hitbox=(X:0.99,Y:0.6) | |Hitbox=(X:0.99,Y:0.6) | ||
|BaseAttack=4 | |BaseAttack=4 | ||
Line 20: | Line 20: | ||
|Drops=[[Raw meat]]<br> [[Raw hide]]<br> [[Fat]]<br> [[Bone]] | |Drops=[[Raw meat]]<br> [[Raw hide]]<br> [[Fat]]<br> [[Bone]] | ||
|}} | |}} | ||
{{Creature | {{Creature | ||
|Name=Wild pig (baby) | |Name=Wild pig (baby) | ||
|Image= | |Image=File:Wild pig(Baby).png|Mod=Vanilla | ||
|Mod=Vanilla | |Health=7 | ||
|Health= | |||
|BaseAttack=0 | |BaseAttack=0 | ||
|Abilities=none | |Abilities=none | ||
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__TOC__ | __TOC__ | ||
== Natural Generation (Spawning) == | |||
== Spawning == | |||
Wild pigs will spawn in light levels 10 and higher, at temperatures between -10 and 28, in areas with as little as 0.45 rainfall. They spawn in groups with an average of around 3 animals. | Wild pigs will spawn in light levels 10 and higher, at temperatures between -10 and 28, in areas with as little as 0.45 rainfall. They spawn in groups with an average of around 3 animals. | ||
== Behaviors == | == Behaviors == | ||
The males will ignore | The males will ignore players unless provoked. When players get too close to wild boars, this can provoke an attack. The females are just as likely to attack as to ignore players, and the piglets will flee from players. As with other animals the females tend to stay around the males and the babies around their mother. | ||
=== Receiving Damage === | === Receiving Damage === | ||
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== Domestication == | == Domestication == | ||
Wild Pigs can be | Wild Pigs can be domesticated. See the page [[Animal_Husbandry|Animal Husbandry]] for more information. | ||
== Harvesting == | |||
Butcher the animal using a [[knife]] or [[scythe]] in the active hand to harvest [[red meat]], [[medium raw hide|medium raw hides]], [[bone|bones]], and [[fat]]. | |||
{{Navbox|Vintage Story}} | {{Navbox|Vintage Story}} |
Revision as of 12:13, 17 May 2020
A temperamental beast.
Wild pig (male) | |
Health | 15 |
Base Attack | 5 |
Abilities | none |
Mobs |
Wild pig (female) | |
Health | 15 |
Base Attack | 4 |
Abilities | none |
Mobs |
Wild pig (baby) | |
Health | 7 |
Base Attack | 0 |
Abilities | none |
Mobs |
Natural Generation (Spawning)
Wild pigs will spawn in light levels 10 and higher, at temperatures between -10 and 28, in areas with as little as 0.45 rainfall. They spawn in groups with an average of around 3 animals.
Behaviors
The males will ignore players unless provoked. When players get too close to wild boars, this can provoke an attack. The females are just as likely to attack as to ignore players, and the piglets will flee from players. As with other animals the females tend to stay around the males and the babies around their mother.
Receiving Damage
Males will attack the player. Females and piglets will flee upon taking damage. All boars flee from the player if their health gets low.
Domestication
Wild Pigs can be domesticated. See the page Animal Husbandry for more information.
Harvesting
Butcher the animal using a knife or scythe in the active hand to harvest red meat, medium raw hides, bones, and fat.
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