Weather: Difference between revisions

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updated weather patterns, thanks to Cameron Textor from the forums
m (added link to server commands)
(updated weather patterns, thanks to Cameron Textor from the forums)
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The weather can be influenced by server commands, for more info check the [[List of server commands]].
The weather can be influenced by server commands, for more info check the [[List of server commands]].


=== Clouds ===
===Events===
There are many kinds of clouds that can appear in-game. They are all relatively faithful to the real life cloud formations they are based on.
There are a number of specific, weather related events that can randomly occur or be toggled by the following server commands:


=== Fog ===
*<code>/weather setev [event]</code> - Sets a given weather event globally.
Fog can appear as anything between a light mist or a near white out.
*<code>/weather setevr [event]</code> - Set a given weather event only in the player's region.<br>
 
 
Known weather events are:
*noevent
*lightthunder
*heavythunder
*smallhail
*largehail
 
=== Clouds & Fog ===
There a number of different of cloud formations and mist appearances that can appear in-game. They are all relatively faithful to the real life formations they are based on. These patterns can be changed with the following commands:
 
*<code>/weather setir [pattern]</code> - Instantly sets the weather to a pattern, only in the player's region.
*<code>/weather setir [pattern]</code> - Instantly sets the weather to a random weather pattern.<br>
 
 
These weather patterns include both cloud and fog occurrence. Known patterns are:
 
*stratusc - Light long flat streaks of clouds
*stratusl - Light long flat streaks of clouds and foggy
*overcast - 100% clouds
*overcastundulating - Overcast with undulating clouds everywhere
*stronghaze - Rare Strong haze
*mediumhaze - Medium haze everywhere
*cumulus - Cumulus clouds and clear sky
*scumulus - Small cumulus clouds and clear sky
*cumulonimbus - Cumulonimbus clouds, Towering clouds
*cumulonimbusr - Cumulonimbus clouds with rain
*cumulonimbusrf - Cumulonimbus clouds with rain and ceiling fog
*clearsky - Clear sky with some clouds
*cirrocumulus - Many small clouds
*cirrocumulusm - Cirrocumulus clouds with mist
*altocumulus - Many medium sized clouds


=== Precipitation ===
=== Precipitation ===
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'''Hail''' deals damage to players who do not take shelter.
'''Hail''' deals damage to players who do not take shelter.


=== Lightning ===
The average precipitation level in the spot the player is currently in can be checked by pressing C - the average rainfall in the area will be displayed below the outside temperature, in the environment window. It will be displayed in words, these can be translated to numbers for comparison:
Some weather patterns have lightning associated with them. This appears in-game as bright flashes and loud thunder.
* Very Rare: 0 - 0.15 rainfall
* Rarely: 0.15 - 0.30 rainfall
* Uncommon: 0.30 - 0.45 rainfall
* Common: 0.45 - 0.70 rainfall
* Very Common: 0.70 - 0.90 rainfall
* Almost all the time: 0.90+ rainfall
 
=== Wind ===
There are different wind strengths and patterns in the game. Wind is mostly relevant for [[mechanical Power]], because windmills need strong wind to function. The wind pattern can be changed using the following command:
 
*<code>/weather setw [pattern]</code> - Sets the current wind pattern to the given wind pattern.<br><br>
 
There is a number of different known wind patterns in the game:
*still - No wind
*lightbreeze - A light breeze
*mediumbreeze - A medium breeze
*strongbreeze - A strong breeze
*storm - Heavy thunderstorm like winds


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