Vintage Story Original Soundtrack: Difference between revisions

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* The soundtrack's order is based on the order in which each piece of music was composed.
* The soundtrack's order is based on the order in which each piece of music was composed.
* Several of the game's music tracks were named by Luke, the game's story writer.


== Album Changelog ==
== Album Changelog ==

Revision as of 21:29, 24 October 2018

Vintage Story Original Soundtrack
VintageStoryOriginalSoundtrackArt.png
Music
Music Artist: Lo-Phi
Released: June 11, 2017
Length: 1:12:54
Producer: Hayden Davenport
Graphics
Artwork Artist: Jessie Rogers
Logo Artist: Nactfalter

Vintage Story Original Soundtrack is composed by Hayden Davenport under the pseudonym [Lo-Phi] (pronounced \loʊ'faɪ\).

The album was first released on the bandcamp platform on Jun 11, 2017.

The current publicly available version of the soundtrack has 20 music tracks and is listed as version 1.8.5. It is updated periodically to reflect the music assets found within Vintage Story, and is available for purchase with a "name your price" option (this includes $0).

Track listing

Vintage Story Original Soundtrack

  1. The Setting Sun
  2. Night to Day
  3. Mirror
  4. Groove
  5. Vintage Story
  6. Sunny Village
  7. Through the Grass at Night
  8. Adventuring
  9. To Dawn, from a Very Rainy Night
  10. Building
  11. Creating
  12. Peaceful Village
  13. Nostalgic
  14. Midnight
  15. Heartbeat
  16. Resonance Archive - The Seraphs
  17. Winter
  18. Daylight
  19. Quirky Tavern
  20. Cultured Tavern

Instrumentation & Production

The Vintage Story original soundtrack heavily features bell-like piano and tine sounds, as well as downsampled SoundFonts, and modern synthesizers (such as Alchemy). Story-related tracks tend to feature more orchestral instruments, especially string sections. All of the instruments are controlled via MIDI within Logic Pro X, as there are no live recordings.

Music Spawning

Currently, all of the music (excluding the Deep Underground music) spawns client-side based on a simple daily schedule within each game mode. Each track has a set range of in-game time in which it can start playing.

Deep Underground music is generated on the fly when the code determines that a player is underground. It works by piecing together bits of pre-rendered chromatic musical material. Occasionally a full piece of music utilizing the same instrumentation will be selected instead.

Future Updates

Since the album has only been released digitally, Lo-Phi periodically updates the soundtrack online. There are a few tracks that can only be played in-game; he has plans to include these on the soundtrack eventually.

On Sep 8, 2018, Lo-Phi released 5 unfinished versions of potential tracks within the #devlog channel inside of the Vintage Story Discord Server. Although they are subject to change, finished versions might eventually become part of the Vintage Story soundtrack. Lo-Phi has also stated that he would eventually like the in-game music generation system to be more complex.

There are plans to include bonus content with digital album downloads eventually.

Additional Information / Trivia

  • The "Survive and Build" and "Creative Building" have slightly different soundtracks. While there is plenty of overlap, some tracks are only found in one mode, while other tracks have separate versions depending on which mode the player is playing.
  • The currently functionless in-game block called "Echo Chamber" contains a hidden reference to the game's composer, Lo-Phi.
  • The soundtrack's order is based on the order in which each piece of music was composed.
  • Several of the game's music tracks were named by Luke, the game's story writer.

Album Changelog

  • v1.0.0 - [Jun 11, 2017] Album Released
  • ... [Undocumented Changes]
  • v1.4.4 - Added 'The Seraphs' track
  • v1.6.4 - Added 'Winter' and 'Daylight' tracks
  • v1.8.4 - [Jun 28, 2018] Added 'Quirky Tavern' and 'Cultured Tavern' tracks
  • v1.8.5 - [Jun 28, 2018] Remastered 'The Seraphs' track to be louder
  • v1.8.7 - [Oct 11, 2018] Slightly altered 'Quirky Tavern' and 'Cultured Tavern' to have less abrupt transitions