Translations:World generation/4/en: Difference between revisions

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== Natural Resources ==
== Natural Resources ==
When exploring, there are different natural resources that the average explorer may be interested in.
=== Clay ===
[[Clay|Clay]] forms on the surface of the world, appearing in the form of either blue clay or fire clay. Clay does not generate in extreme hot or extreme cold climates.
=== Ores ===
[[Ore Deposits|Ore Deposits]] generate all over the underground in Vintage Story. It is very important to pay attention to the type of stone that is nearby, as ores will only form in specific stone types.
=== Stone ===
Underneath the surface lies a large variety of different type of [[Rock|stone]]. There are 20 different types of stone, and each stone hosts a different selection of [[Ore Deposits|ores]].
=== Soil ===
Different types of [[Soil|soil]] form over the landscape to form the surface. Some are more rare than others, with low fertility soil being the most common. The varying soil types have different levels of fertility, you may have to keep this in mind when choosing a location.<br>
The rainfall amount seems to be directly tied to the average soil fertility, as 'very rare rainfall' correlates with almost only low fertility (or non at all) soil, whilst 'rain almost all the time' translates into almost only medium fertility soil. Terra Preta however seems to not be influenced by rainfall.
=== Crops ===
Crops or [[Wild Foods|Wild Foods]] spawn on world gen but also spawn over time on existing terrain.

Latest revision as of 04:14, 22 July 2023

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== Natural Resources ==

Natural Resources