Translations:World generation/1/en

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Revision as of 03:48, 6 June 2023 by FuzzyBot (talk | contribs) (Importing a new version from external source)

The world is generated through a variety of different features procedurally generating to organically form different environments. Biomes don't really exist in this game, and are instead formed through mechanics such as temperature, rocks, tree density, and water density.