Translations:World generation/1/en

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Revision as of 23:34, 27 August 2022 by FuzzyBot (talk | contribs) (FuzzyBot moved page Translations:World Generation/1/en to Translations:World generation/1/en without leaving a redirect: Part of translatable page "World Generation")

The world is generated through a variety of different features procedurally generating to organically form different environments. Biomes don't really exist in this game, and are instead formed through mechanics such as temperature, stone, tree density, and water density.