Translations:World Configuration/25/en
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/worldconfig worldEdge [blocked|traversable]
Whether you can fall off the world edge (default: traversable)/worldconfig globalTemperature [0-5]
Sets the global temperature multiplier for world generation. Does not affect already generated chunks. Useful values are between 0.1 and 5, where 0.1 is super cold, and 5 is super hot. (default: 1)/worldconfig globalPrecipitation [0-5]
Sets the global rainfall multiplier for world generation. Does not affect already generated chunks. Useful values are between 0.1 and 5, where 0.1 is super dry and 5 is super wet (default: 1)/worldconfig globalForestation [-1 .. 1]
Sets the global forestation offset for world generation. -1 means there will be no forests, 1 means there will be only forests, the value 0 means default forestation density (default: 0)/worldconfig surfaceCopperDeposits [0-5]
Set chance of surface copper spawning for each chunk column (default: 0.12[1])/worldconfig surfaceTinDeposits [0-5]
Set chance of surface tin spawning for each chunk column (default: 0.007[2])/worldconfig snowAccum [true|false]
If true, snow will accumulate during winter (default: true)
- ↑ Line 259 of [AssemblyInfo.cs]
- ↑ Line 260 of [AssemblyInfo.cs]