Translations:Modding:World Access/26/en
From Vintage Story Wiki
<syntaxhighlight lang="c#">
int quantityLogs = 0; api.World.BlockAccessor.WalkBlocks( plrpos.AddCopy(-3, -3, -3), plrpos.AddCopy(3, 3, 3), (block, pos) => quantityLogs += block.Code.Path.Contains("log") ? 1 : 0 );