Torch: Difference between revisions

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{{GameVersion|1.19.1}}
{{GameVersion|1.19.1}}


<translate>
<div style="float:right;">
<!--T:8-->
<div style="display:flex;flex-wrap:wrap;float:right;">
{{Block
{{Block
|Name=Torch (Extinguished)
|Name=<translate>Burned out torch</translate>
|Image=File:Torch-extinct.png
|Image=File:Torch-burnedout.png
|Material=Wood
|Drops=<translate>Nothing</translate>
|Drops=Itself
|Temp=600
|Duration=8
|Output=Torch
}}
}}
 
</div>
<!--T:1-->
<div style="float:right;">
{{Block
{{Block
|Name=Torch
|Name=<translate>Torch</translate>
|Image=File:Torch.png
|Image=File:Torch.png
|Drops=Itself
|Drops=<translate>Itself</translate>
|Material=Wood
|Material=<translate>Wood</translate>
|LightLevel=14
|LightLevel=14
|Temp=600
|Temp=600
|Duration=8
|Duration=8
}}
}}
 
</div>
<!--T:7-->
<div style="float:right;">
{{Block
{{Block
|Name=Burned out torch
|Name=<translate>Torch (Extinguished)</translate>
|Image=File:Torch-burnedout.png
|Image=File:Torch-extinct.png
|Drops=Nothing
|Material=<translate>Wood</translate>
|Drops=<translate>Itself</translate>
|Temp=600
|Duration=8
|FloatRight=yes
|NoBreak=yes
}}
}}
</div>
</div>
<translate>


<!--T:9-->
<!--T:9-->
'''Torches''' are the simplest light sources players can create. They provide light when held in the main and off hand. When {{Using|placed}}, they last for 48 hours before turning into burnt out torches. If they are rained on, they turn into extinguished torches. These may be relit with another torch placed on a solid block (not in a torch holder), a {{ll|firepit|firepit}}, a {{ll|forge|forge}}, a {{ll|pit kiln|pit kiln}}, a {{ll|bloomery|bloomery}}. To do that, just click {{keypress|shift}}+{{RMB}} on the heat source, with the unlit torch in hand. If the player enters deep water, any torches in the main or off hand are extinguished.
'''Torches''' are the simplest light sources players can create.


<!--T:2-->
</translate>
{{Protip
__TOC__
|When carrying torches, only hold one in your hand. If you fall in water, you only need to relight one torch!
<translate>
}}


<!--T:3-->
== Obtaining == <!--T:4-->
__TOC__


== Creation == <!--T:4-->
=== Crafting ===
=== Crafting ===


<!--T:10-->
There are 3 ways to craft an unlit torch:
{||-  
 
|
</translate>
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right:10px">
{{Crafting
{{Crafting
|Ingredients=2 [[Dry grass]] + <br> [[Stick]]
|Ingredients=2x {{ll|Dry grass|Dry grass}}<br>1x {{ll|Stick|Stick}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=|B1=|C1=
|B2=Dry Grass|B2N=2|B2-link=Special:MyLanguage/Dry grass|B2_name=<translate>Dry grass</translate>
|A2=|B2=Dry Grass|B2N=2|C2=
|B3=Stick|B3-link=Special:MyLanguage/Stick|B3_name=<translate>Stick</translate>
|A3=|B3=Stick|C3=
|Output=Torch (Extinguished)|Output_name=<translate>Torch (Extinguished)</translate>)
|Output=Torch (Extinguished)}}
}}}}
}}
</div>


<!--T:11-->
<div style="margin-right:10px">
||
{{Crafting
{{Crafting
|Ingredients=[[Cattails]] + <br> [[Stick]]
|Ingredients=1x {{ll|Cattails|Cattails}}<br>1x {{ll|Stick|Stick}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=|B1=|C1=
|B2=Cattails|B2-link=Special:MyLanguage/Cattails|B2_name=<translate>Cattails</translate>
|A2=|B2=Cattails|C2=
|B3=Stick|B3-link=Special:MyLanguage/Stick|B3_name=<translate>Stick</translate>
|A3=|B3=Stick|C3=
|Output=Torch (Extinguished)|Output_name=<translate>Torch (Extinguished)</translate>)
|Output=Torch (Extinguished)}}
}}}}
}}
</div>


<!--T:12-->
<div style="margin-right:10px">
||
{{Crafting
{{Crafting
|Ingredients=[[Papyrus]] + <br> [[Stick]]
|Ingredients=1x {{ll|Papyrus|Papyrus}}<br>1x {{ll|Stick|Stick}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=|B1=|C1=
|B2=Papyrus|B2-link=Special:MyLanguage/Papyrus|B2_name=<translate>Papyrus</translate>
|A2=|B2=Papyrus|C2=
|B3=Stick|B3-link=Special:MyLanguage/Stick|B3_name=<translate>Stick</translate>
|A3=|B3=Stick|C3=
|Output=Torch (Extinguished)|Output_name=<translate>Torch (Extinguished)</translate>)
|Output=Torch (Extinguished)}}
}}}}
}}  
</div>
|}
</div>
<translate>


<!--T:13-->
=== Looting === <!--T:6-->
The newly made "Extinguished" torch must be lit either on a firepit, or with another torch or [[firestarter]]; however, it takes no fuel to use a lit torch to re-light a placed extinguished torch.


<!--T:5-->
Lit torches do not appear placed in any {{ll|ruin|ruins}}, however, extinguished or burned out torches do appear as loot in collapsed chests.
Burned out torches are decorative only. They cannot be re-ignited in a firepit. They cannot be crafted in a normal survival game.


=== Natural Generation === <!--T:6-->
== Usage == <!--T:14-->
Lit torches do not appear placed in any ruins, however, extinguished or burned out torches do appear as loot in collapsed chests.


=== Usage === <!--T:14-->
*Your very first "extinguished" torch must be lit either on a {{ll|firepit|firepit}}, or with a {{ll|firestarter|firestarter}}.
They provide light when put on either off-hand or main hand. They can placed on the ground, on a wall or in a torch stand. Torches can be also used for lighting [[firepit]]s or setting grass or wooden-based materials on fire. Torches can be used as a makeshift weapon (range attack : 2 m). whilst dealing poor damage they have a chance of setting the enemy on fire.
*It takes no fuel to use a lit torch to light a placed extinguished torch.
*Torches provide light when held in the main and off hand.
*When placed on the ground or on a wall, '''they last for 48 hours''' before turning into burnt out torches.
*Torches can be also used for lighting {{ll|firepit|firepits}} or setting grass or wooden-based materials on fire.
*Torches can be used as a makeshift weapon (range attack : 2 m). Whilst dealing poor damage they have a chance of setting the enemy on fire.
*If they are rained on, they turn into extinguished torches. These may be relit with another torch placed on a solid block (not in a torch holder), a {{ll|firepit|firepit}}, a {{ll|forge|forge}}, a {{ll|pit kiln|pit kiln}}, a {{ll|bloomery|bloomery}}. To do that, just click {{keypress|shift}}+{{RMB}} on the heat source, with the unlit torch in hand.
*If the player enters deep water, any torches in the main or off hand are extinguished.
*Burned out torches are decorative only. They cannot be re-ignited in a firepit. They cannot be crafted in a normal survival game.


=== Preventing Burnout === <!--T:15-->
</translate>
If one wants to place torches such that they do not burn out over time, a torch holder can be constructed via brass plates or found in ruins. These torch holders, when equipped with a torch on a block, keep the torch lit indefinitely, though it may extinguish if flooded or exposed to rain.
{{Protip
|<translate>When carrying torches, only hold one in your hand. If you fall in water, you only need to relight one torch!</translate>
}}
<translate>
 
== Preventing burnout == <!--T:15-->
 
*If one wants to place torches such that they do not burn out over time, a {{ll|torch holder|torch holder}} can be constructed via brass plates or found in ruins. These torch holders, when equipped with a torch on a block, keep the torch lit indefinitely, though it may extinguish if flooded or exposed to rain.
*If you do not have any torch holder, breaking a lit torch before it burns out will put it back into your inventory. You can then place it again where it was, the 48 hours timer will be reset.


</translate>
</translate>
 
{{-}}
{{Blocks navbox}}
{{Blocks navbox}}
{{Game navbox}}
{{Game navbox}}
[[Category:Blocks{{#translation:}}]]
[[Category:Blocks{{#translation:}}]]
[[Category:Light Emitters{{#translation:}}]]
[[Category:Light Emitters{{#translation:}}]]
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