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[[File:Tool_using.gif|thumb|200px|Seraph using common tools.]]
[[File:Tool_using.gif|thumb|200px|Seraph using common tools.]]
To be able to progress in the game you will need to gather a lot of different materials. Some of these materials, however, might require some extra work before you’re able to collect them. This is what tools are for! Tools are basic items that allow you to harvest resources which would otherwise be either impractical or impossible to do with your bare hands. There’s a large variety of tools, usually classified by the material they’re made out of (tier). <br />
To be able to progress in the game you will need to gather a lot of different materials. Some of these materials, however, might require some extra work before you’re able to collect them. This is what tools are for! Tools are basic items that allow you to harvest resources which would otherwise be either impractical or impossible to do with your bare hands. There’s a large variety of tools, usually classified by the material they’re made out of (tier). <br />


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Making tools can easily become a multi-step process that involves different kinds of mechanics, like [[Knapping|knapping]], [[Casting|casting]], [[Smithing|smithing]], and [[Crafting#Grid|grid crafting]]; this makes getting better tools no easy feat, but the challenge makes it all the more rewarding in the end.<br />
Making tools can easily become a multi-step process that involves different kinds of mechanics, like [[Knapping|knapping]], [[Casting|casting]], [[Smithing|smithing]], and [[Crafting#Grid|grid crafting]]; this makes getting better tools no easy feat, but the challenge makes it all the more rewarding in the end.<br />


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It’s important to note that some character classes have personal modifiers (traits) that can affect the effectiveness of certain tools:  
It’s important to note that some character classes have personal modifiers (traits) that can affect the effectiveness of certain tools:  


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* The '''Hunter class''' gives a <span style="color: green">10% increase</span> in animal harvesting speed.
* The '''Hunter class''' gives a <span style="color: green">10% increase</span> in animal harvesting speed.
* The '''Blackguard class''' gives a <span style="color: green">10% increase</span> in mining speed
* The '''Blackguard class''' gives a <span style="color: green">10% increase</span> in mining speed
* The '''Tailor class''' gives a <span style="color: red">10% decrease</span> in mining speed and animal harvesting speed.
* The '''Tailor class''' gives a <span style="color: red">10% decrease</span> in mining speed and animal harvesting speed.


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For a more in-depth explanation of positive and negative traits see [[Classes]].
For a more in-depth explanation of positive and negative traits see [[Classes]].


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__TOC__
__TOC__


==Obtaining==
==Obtaining== <!--T:7-->
====Loot Vessels====
====Loot Vessels====
Some tools can be obtained by breaking [[Loot_Vessels|Tool Cracked Vessels]], which can be found in most [[Ruins|ruins]].  
Some tools can be obtained by breaking [[Loot_Vessels|Tool Cracked Vessels]], which can be found in most [[Ruins|ruins]].  


====Scrap Weapon Kit====
====Scrap Weapon Kit==== <!--T:8-->
The [[Metal_scraps|scrap axe]] is one of the random scrap tools that can be obtained using a scrap weapon kit, with a 25% chance of being the axe over the other tools.
The [[Metal_scraps|scrap axe]] is one of the random scrap tools that can be obtained using a scrap weapon kit, with a 25% chance of being the axe over the other tools.


====Crafting====
====Crafting==== <!--T:9-->
All tools can be obtained by the different [[Crafting|crafting mechanics]] in the game. For most tools, the process usually entails making a top piece of a tool by either [[Knapping|knapping]], [[Casting|casting]] or [[Smithing|smithing]] and then combining it with a stick on the crafting grid.
All tools can be obtained by the different [[Crafting|crafting mechanics]] in the game. For most tools, the process usually entails making a top piece of a tool by either [[Knapping|knapping]], [[Casting|casting]] or [[Smithing|smithing]] and then combining it with a stick on the crafting grid.


==Usage==
==Usage== <!--T:10-->
====Crafting====
====Crafting====
Materials can be crafted or processed by using tools in the crafting grid with the material to process.  
Materials can be crafted or processed by using tools in the crafting grid with the material to process.  


====Preferred tool====
====Preferred tool==== <!--T:11-->
Some blocks have a "preferred tool", meaning they can only be broken with certain tools or tool tiers. The tool's material also affects how fast a block is broken. If used for its intended block, the ranking of tool materials, from worst to best in terms of breaking speed, are: Stone, Flint, Obsidian, Gold, Silver, Copper, Bismuth bronze, Tin Bronze, Black Bronze, Iron, Meteoric Iron, and Steel
Some blocks have a "preferred tool", meaning they can only be broken with certain tools or tool tiers. The tool's material also affects how fast a block is broken. If used for its intended block, the ranking of tool materials, from worst to best in terms of breaking speed, are: Stone, Flint, Obsidian, Gold, Silver, Copper, Bismuth bronze, Tin Bronze, Black Bronze, Iron, Meteoric Iron, and Steel


====Durability====
====Durability==== <!--T:12-->
Different tools have different amounts of durability, meaning some take more uses before they break than others. A tool's durability is also affected by its material. If used for its intended purpose, the ranking of tool materials, from worst to best in terms of durability, are: Stone, Flint, Obsidian, Gold, Silver, Copper, Tin Bronze, Bismuth Bronze, Black Bronze, Iron, Meteoric Iron, and Steel.
Different tools have different amounts of durability, meaning some take more uses before they break than others. A tool's durability is also affected by its material. If used for its intended purpose, the ranking of tool materials, from worst to best in terms of durability, are: Stone, Flint, Obsidian, Gold, Silver, Copper, Tin Bronze, Bismuth Bronze, Black Bronze, Iron, Meteoric Iron, and Steel.


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Some tools are not block-breaking tools, meaning they’re not better than your bare hands at breaking blocks. This includes the Firestarter, Hammer, Chisel, Cleaver, Helve Hammer, and Padlock.
Some tools are not block-breaking tools, meaning they’re not better than your bare hands at breaking blocks. This includes the Firestarter, Hammer, Chisel, Cleaver, Helve Hammer, and Padlock.


==Tool Types==  
==Tool Types== <!--T:14-->
According to their function, tools can either be for collecting blocks/items (Harvesting), for making new items (Crafting), or for a specific purpose unique to the tool (Special):
According to their function, tools can either be for collecting blocks/items (Harvesting), for making new items (Crafting), or for a specific purpose unique to the tool (Special):
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:{| class="wikitable" style="width: 90%;"
:{| class="wikitable" style="width: 90%;"
|-
|-
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| style="text-align:center;" | [[Saw]]
| style="text-align:center;" | [[Saw]]
| style="text-align:center;" | '''Harvesting, Crafting'''
| style="text-align:center;" | '''Harvesting, Crafting'''
| Used in grid crafting to create boards (the primary component required to create wooden items and blocks), cutting glass into slabs, and carving wooden gears. Used to harvest wood derived blocks
| Used in grid crafting to create boards (the primary component required to create wooden items and blocks), cutting glass into slabs, and carving wooden gears. Used to harvest wood derived blocks.
|-
|-
| style="text-align:center;" | [[File:Grid_CopperShears.png|50px]]
| style="text-align:center;" | [[File:Grid_CopperShears.png|50px]]
| style="text-align:center;" | [[Shears]]
| style="text-align:center;" | [[Shears]]
| style="text-align:center;" | '''Harvesting'''
| style="text-align:center;" | '''Harvesting'''
| Used to break leaf blocks and branchy leaf blocks, as well as harvesting saplings and sticks from trees.
| Used to break leaf blocks and branchy leaf blocks, as well as harvesting seeds and sticks from trees.
|-
|-
| style="text-align:center;" | [[File:Grid_copper_cleaver.png|50px]]
| style="text-align:center;" | [[File:Grid_copper_cleaver.png|50px]]
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| style="text-align:center;" | [[Scythe]]
| style="text-align:center;" | [[Scythe]]
| style="text-align:center;" | '''Harvesting'''
| style="text-align:center;" | '''Harvesting'''
| Damages Plant blocks; used in farming to harvest crops or collect grass
| Used in farming to harvest crops or collect grass in a big radius.
|-
|-
| style="text-align:center;" | [[File:Grid_Tin bronze helve hammer.png|50px]]  
| style="text-align:center;" | [[File:Grid_Tin bronze helve hammer.png|50px]]  
| style="text-align:center;" | [[Helve_hammer|Helve Hammer]]
| style="text-align:center;" | [[Helve_hammer|Helve Hammer]]
| style="text-align:center;" | '''Crafting'''
| style="text-align:center;" | '''Crafting'''
| Used in smithing, along with a [[Mechanical_Power#Smithing|helve hammer base]] helve hammer base and a toggle, via mechanization using a windmill.
| Used in smithing, along with a [[Mechanical_Power#Smithing|helve hammer base]] and a toggle, via mechanization using a windmill.
|-
|-
| style="text-align:center;" | [[File:Grid_Firestarter.png|50px]]  
| style="text-align:center;" | [[File:Grid_Firestarter.png|50px]]  
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|}
|}


==Tool Tiers==  
==Tool Tiers== <!--T:16-->
The material used to create the weapon determines their tier. In general, higher tier tools have more durability (lasts longer), provide faster mining speeds (faster to use) and allow you to break certain blocks other tiers can’t. Higher tier tools will also require advanced material and crafting processes to create.  
The material used to create the weapon determines their tier. In general, higher tier tools have more durability (lasts longer), provide faster mining speeds (faster to use) and allow you to break certain blocks other tiers can’t. Higher tier tools will also require advanced material and crafting processes to create.  
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:{| class="wikitable" style="width: 90%;"
:{| class="wikitable" style="width: 90%;"
|-
|-
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| {{Item List | item=Copper | icon=Ingot-copper | page=Copper}}
| {{Item List | item=Copper | icon=Ingot-copper | page=Copper}}
| rowspan="3"; style="text-align:center;"|All except helve hammer
| rowspan="3"; style="text-align:center;"|All except helve hammer
| rowspan="3" | Copper tools can be made by [[casting]] or [[smithing]], although all metal tools can be made from copper, not all tools can be made using the casting mechanic. These tools can also be crafted from the rare base metals gold and silver
| rowspan="3" | Copper tools can be made by [[casting]] or [[smithing]], although all metal tools can be made from copper, not all tools can be made using the casting mechanic. These tools can also be crafted from the rare base metals gold and silver.
|-
|-
| {{Item List | item=Gold | icon=Ingot-gold | page=Gold}}
| {{Item List | item=Gold | icon=Ingot-gold | page=Gold}}
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|}
|}


===Special Cases===
===Special Cases=== <!--T:18-->
Certain tools who don’t have a tier include the Firestarter, Plumb and Square, Padlock, and Wooden Pan
Certain tools who don’t have a tier include the Firestarter, Plumb and Square, Padlock, and Wooden Pan


==Tool Stats==
==Tool Stats== <!--T:19-->
As explained before, some tools have certain attributes that make them ideal for breaking certain types of blocks, reducing the time it takes to break them. Some of these are:
As explained before, some tools have certain attributes that make them ideal for breaking certain types of blocks, reducing the time it takes to break them. Some of these are:


===Axes===
===Axes=== <!--T:20-->
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===Knives===  
===Knives=== <!--T:22-->
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:{| class="wikitable sortable" style="text-align: center;"
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===Shovels===
===Shovels=== <!--T:24-->
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===Hoes===
===Hoes=== <!--T:26-->
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:{| class="wikitable sortable" style="text-align: center;"
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===Pickaxes===
===Pickaxes=== <!--T:28-->
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:{| class="wikitable sortable" style="text-align: center;"
:{| class="wikitable sortable" style="text-align: center;"
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===Saws===
===Saws=== <!--T:30-->
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:{| class="wikitable sortable" style="text-align: center;"
:{| class="wikitable sortable" style="text-align: center;"
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| 2250
| 2250
|}
|}
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===Shears===
===Shears=== <!--T:32-->
:{| class="wikitable sortable" style="text-align: center;"
:{| class="wikitable sortable" style="text-align: center;"
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|}


===Scythes===
===Scythes=== <!--T:33-->
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:{| class="wikitable sortable" style="text-align: center;"
:{| class="wikitable sortable" style="text-align: center;"
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