Modding:Asset System: Difference between revisions

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= Asset System =
= Asset System =


Vintage Story loads most of its game content from the assets. Things such as blocks, items, world generation, recipes, etc. are all loaded from the assets during startup. You can find those in your [[Vintagestory folder]]. Those are easily modifiable and can be expanded further.
Vintage Story loads most of its game content from so called assets. Those can be found inside your [[Vintagestory folder]]. Things such as blocks, items, world generation, recipes, etc. are all loaded from assets during startup.
 
These assets are easily modifiable and using the integrated mod system you can add your own stuff without having to mess with coding.


== Categories ==
== Categories ==

Revision as of 10:05, 31 July 2017


Asset System

Vintage Story loads most of its game content from so called assets. Those can be found inside your Vintagestory folder. Things such as blocks, items, world generation, recipes, etc. are all loaded from assets during startup.

These assets are easily modifiable and using the integrated mod system you can add your own stuff without having to mess with coding.

Categories

Here is an overview of categories:

Domains

Game Domain

Other Domains

Where are they used?

Mods

Creating your own domain

Overwriting game assets

Resourcepacks

The idea behind it

Install a resourcepack