Modding:Asset System: Difference between revisions
From Vintage Story Wiki
CreativeMD (talk | contribs) No edit summary |
CreativeMD (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
= Asset System = | = Asset System = | ||
Vintage Story loads most of its game content from the assets. Things such as blocks, items, world generation, recipes, etc. are all loaded from the assets during startup. You can find those in your [[ | Vintage Story loads most of its game content from the assets. Things such as blocks, items, world generation, recipes, etc. are all loaded from the assets during startup. You can find those in your [[Vintagestory folder]]. Those are easily modifiable and can be expanded further. | ||
== Categories == | == Categories == |
Revision as of 09:59, 31 July 2017
Asset System
Vintage Story loads most of its game content from the assets. Things such as blocks, items, world generation, recipes, etc. are all loaded from the assets during startup. You can find those in your Vintagestory folder. Those are easily modifiable and can be expanded further.
Categories
Here is an overview of categories: