Survival Guide - Your first day: Difference between revisions

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Find flint or loose stones (basalt, granite, andesite, obsidian or peridotite). <code>Sneak + Right click</code> on solid ground to create a [[knapping]] surface. Choose the tool to create from the menu. ''We recommend an [[Axe]] and a [[Knife]].'' Using a stone in the active hand, <code>left click</code> on the orange boxes to remove them from the stone and shape the finished blade or tool head. When the last orange box is removed, the completed tool head will transfer to the player's hotbar. Press E to open the inventory GUI and access the crafting grid. In the grid, combine the stone tool blade with a stick (handle) to create the finished tool. Sticks can be collected from the ground or by breaking leafy branches using <code>left click</code>.
Find flint or loose stones (basalt, granite, andesite, obsidian or peridotite). <code>Sneak + Right click</code> on solid ground to create a [[knapping]] surface. Choose the tool to create from the menu. ''We recommend an [[Axe]] and a [[Knife]].'' Using a stone in the active hand, <code>left click</code> on the orange boxes to remove them from the stone and shape the finished blade or tool head. When the last orange box is removed, the completed tool head will transfer to the player's hotbar. Press E to open the inventory GUI and access the crafting grid. In the grid, combine the stone tool blade with a stick (handle) to create the finished tool. Sticks can be collected from the ground or by breaking leafy branches using <code>left click</code>.


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<gallery widths=350px heights=400px mode="packed">
<gallery widths=350px heights=400px mode="packed">
File:Stonesbranches.png
File:Stonesbranches.png
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=== Clay ===
=== Clay === <!--T:35-->
[[File:Claydeposits.png|300px|right|Find clay and take it with you or mark it on the map.]]
[[File:Claydeposits.png|300px|right|Find clay and take it with you or mark it on the map.]]


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Clay is a required resource to progress through the ages, and in early game it can be used to build comparatively cheap stationary storage options and your first means to preserve food for a bit longer. It is also required to craft a cooking pot, which is necessary for advances cooking.
Clay is a required resource to progress through the ages, and in early game it can be used to build comparatively cheap stationary storage options and your first means to preserve food for a bit longer. It is also required to craft a cooking pot, which is necessary for advances cooking.
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Once the sun sets, a player might also like a shelter. There are different blocks that you can use to make a shelter using the early resources you have available. [[Dry Grass|Dry grass]] can be used to make a [[Bed|bed]] early on, or form hay blocks/cob for early building blocks. [[Soil Blocks|Soil]] is also a good building material, and can be used to form Mud Bricks.
Once the sun sets, a player might also like a shelter. There are different blocks that you can use to make a shelter using the early resources you have available. [[Dry Grass|Dry grass]] can be used to make a [[Bed|bed]] early on, or form hay blocks/cob for early building blocks. [[Soil Blocks|Soil]] is also a good building material, and can be used to form Mud Bricks.


===Stationary Storage===
===Stationary Storage=== <!--T:37-->
For more storage, the player can craft two early game [[containers]].
For more storage, the player can craft two early game [[containers]].


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* The [[basket]] has 8 slots for items, however it requires 24 cattails and should not be used to store food if possible.
* The [[basket]] has 8 slots for items, however it requires 24 cattails and should not be used to store food if possible.
* The clay [[Containers#Food Storage Containers|storage vessel]] has 12 slots, requires clay to craft and has the best spoilage rates in the game, which makes it suitable for food storage.
* The clay [[Containers#Food Storage Containers|storage vessel]] has 12 slots, requires clay to craft and has the best spoilage rates in the game, which makes it suitable for food storage.


== [[Temperature]] ==
== [[Temperature]] == <!--T:39-->
The player's body temperature needs to be kept around 37°C. Prolonged times with body temperature under this mark will result in freezing animations and even damage taken. Beware that dipping in water or being out in the rain will make your temperature drop faster.
The player's body temperature needs to be kept around 37°C. Prolonged times with body temperature under this mark will result in freezing animations and even damage taken. Beware that dipping in water or being out in the rain will make your temperature drop faster.
Standing near a lit campfire can warm the player up and the body temperature will stay up a while even after stepping away.
Standing near a lit campfire can warm the player up and the body temperature will stay up a while even after stepping away.
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