Survival Guide - Your first day: Difference between revisions

From Vintage Story Wiki
m
Changed "releases" to "recovers" as it's about the player's temporal stability. Using "releases" might imply that it releases to the surrounding area, changing its temporal stability, which it's not possible currently.
m (Handbook shows most items and esc doesnt quit the game)
m (Changed "releases" to "recovers" as it's about the player's temporal stability. Using "releases" might imply that it releases to the surrounding area, changing its temporal stability, which it's not possible currently.)
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This guide is a collaboration between many individuals and may have issues. A wonderful member of the community, copygirl, who is a contributor to the Vintage Story code, has compiled a more concise and potentially more user friendly [https://copy.mcft.net/vs/guide/ survival guide on her own page]. As with the wiki, there is no guarantee on the accuracy of the content and is correct to the best of the author's knowledge.
This guide is a collaboration between many individuals and may have issues. A wonderful member of the community, copygirl, who is a contributor to the Vintage Story code, has compiled a more concise and potentially more user friendly [https://copy.mcft.net/vs/guide/ survival guide on her own page]. As with the wiki, there is no guarantee on the accuracy of the content and is correct to the best of the author's knowledge.
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== Controls == <!--T:1-->
== Controls == <!--T:1-->  


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* Move to a location of high stability on the surface or at higher elevations in the world
* Move to a location of high stability on the surface or at higher elevations in the world
* Transfer the temporal stability from a temporal gear: hold the gear in the left hand, a knife in the right hand, and hold <code>right mouse button</code> to provide a 30% boost
* Transfer the temporal stability from a temporal gear: hold the gear in the left hand, a knife in the right hand, and hold <code>right mouse button</code> to provide a 30% boost
* Killing drifters releases small amounts of temporal stability
* Killing drifters recovers small amounts of your own temporal stability


== Advanced Game Mechanics == <!--T:30-->
== Advanced Game Mechanics == <!--T:30-->
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{{Navbox|Vintage Story}}
{{Navbox|Vintage Story}}
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