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From Vintage Story Wiki
- ...in one mode, while other tracks have separate versions depending on which mode the player is playing.255 bytes (40 words) - 08:49, 27 January 2021
- Greenspire Cypress Log<ref>can only be obtained in creative mode</ref>70 bytes (12 words) - 10:40, 6 January 2024
- Paper lanterns are only available in the Creative mode. Their light level is 21.91 bytes (14 words) - 05:59, 9 August 2023
- ...ss Survival || Hard Mode - '''not''' recommended for new players. Standard Mode with additional challenges - inventory is dropped on death and the player w ...customize a different preset to start in Creative Mode instead of Survival Mode.1 KB (178 words) - 18:40, 1 August 2022
- Cette page contient des informations sur la façon de jouer en {{ll|Creative|mode Créatif}}.93 bytes (17 words) - 15:44, 5 August 2023
- ...tive|spectator]</code><br />Le nom du Mode peut être raccourci. Définit le mode de jeu : ** <code>0|guest</code> Mode Invité - N'autorise pas à placer/casser des blocs mais autorise à intera828 bytes (132 words) - 11:21, 16 May 2023
- ...each by mining. This block is indestructible in Survival mode. In Creative mode you can stack it up to 64.209 bytes (36 words) - 15:26, 5 August 2023
- This page includes information on playing in {{ll|Creative|creative mode}}. [[Category:Creative Mode{{#translation:}}]]2 KB (172 words) - 05:47, 16 August 2023
- ...ide [[Wilderness Survival]] and [[Creative]] mode. The aim of Homo Sapiens mode is to provide a very grounded wilderness survival experience without the mo ...for a world that has been already generated. This is because Homo Sapiens mode changes the world generation settings to omit certain structures and blocks961 bytes (145 words) - 20:46, 8 April 2023
- ...tive|spectator]</code><br />Le nom du Mode peut être raccourci. Définit le mode de jeu : ** <code>0|guest</code> Mode Invité - N'autorise pas à placer/casser des blocs mais autorise à intera1,012 bytes (157 words) - 06:44, 6 August 2023
- {{Content/Icon|magicwand.png| Creative Starter Guide/fr| Mode créatif : Guide de prise en main}}97 bytes (16 words) - 13:52, 16 October 2022
File:Pulverizer-annotated-en.png A side-view of a pulverizer setup in Creative Mode, with the input, output and power labeled.(1,644 × 1,271 (1.55 MB)) - 18:14, 26 June 2022- [[Category:Creative Mode{{#translation:}}]]407 bytes (29 words) - 16:21, 31 July 2023
- Wiki articles supporting in the use of the in-game Creative Mode.65 bytes (11 words) - 12:47, 23 June 2022
- Other sources include the {{ll|Auto rotor|Auto rotor}} (Creative mode only).76 bytes (12 words) - 07:18, 14 August 2023
- This page includes information on playing in {{ll|Creative|creative mode}}. | <span class="key"><span>E</span></span> || Creative Inventory3 KB (533 words) - 05:48, 16 August 2023
- This page includes information on playing in {{ll|Creative|creative mode}}. | <span class="key"><span>E</span></span> || Creative Inventory3 KB (421 words) - 05:48, 16 August 2023
- Wiki articles supporting in the use of the in-game Creative Mode.4 members (0 subcategories, 0 files) - 15:39, 18 July 2023
- ...u'll immediately come across the assets folder, which contains assets for "creative", "game" and "survival". * '''creative''' contains assets for creative mode only.726 bytes (108 words) - 14:04, 12 November 2023
- ...ate><!--T:1--> Wiki articles supporting in the use of the in-game Creative Mode.</translate>5 members (0 subcategories, 0 files) - 15:38, 18 July 2023