Axe: Difference between revisions

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Simplify wording using Template:Using and added more detail about treecapitation also Template:Protip
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(Simplify wording using Template:Using and added more detail about treecapitation also Template:Protip)
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* [[Smithing]] (1 ingot): Iron, Bronze alloy, Copper, (Gold and Silver)  
* [[Smithing]] (1 ingot): Iron, Bronze alloy, Copper, (Gold and Silver)  


===Table: Tool Tiers=== <!--T:4-->
=== Tool Stats === <!--T:4-->


<!--T:5-->
<!--T:5-->
{| class="wikitable sortable"
{| class="wikitable sortable"
|-
|-
! Material
! Material !! Durability !! Tool Tier !! Speed (Wood) !! Speed (Plant) !! Speed (Leaves) !! Attack Power (HP) !! Attack Tier  
! Durability
! Material Tier
! Speed (Wood)
! Speed (Plant)
! Speed (Leaves)
! Attack Power (HP)
! Attack Tier  
|-
|-
| Other Stone
| Other Stone || 50 || 1 || 2.6x || 2.2x || 1.7x || 0.8 || 1
| 50
| 1
| 2.6x
| 2.2x
| 1.7x
| 0.8
| 1
|-
|-
| Flint
| Flint || 60 || 1 || 2.8x || 2.2x || 1.6x || 1.3 || 1
| 60
| 1
| 2.8x
| 2.2x
| 1.6x
| 1.3
| 1
|-
|-
| Obsidian
| Obsidian || 90 || 1 || 3.5x || 2.7x || 2.4x || 1.5 || 1
| 90
| 1
| 3.5x
| 2.7x
| 2.4x
| 1.5
| 1
|-
|-
| Copper
| Copper || 250 || 2 || 5.0x || 2.8x || 2.4x || 2.0 || 2
| 250
| 2
| 5.0x
| 2.8x
| 2.4x
| 2.0
| 2
|-
|-
| Tin Bronze
| Tin Bronze || 400 || 3 || 5.8x || 3.8x || 3.0x || 2.8 || 3
| 400
| 3
| 5.8x
| 3.8x
| 3.0x
| 2.8
| 3
|-
|-
| Bismuth Bronze
| Bismuth Bronze || 500 || 3 || 5.4x || 3.5x || 2.6x || 2.5 || 3
| 500
| 3
| 5.4x
| 3.5x
| 2.6x
| 2.5
| 3
|-
|-
| Black Bronze
| Black Bronze || 600 || 3 || 6.3x || 4.0x || 3.1x || 3.0 || 3
| 600
| 3
| 6.3x
| 4.0x
| 3.1x
| 3.0
| 3
|-
|-
| Iron
| Iron || 900 || 4 || 8.0x || 5.0x || 3.2x || 3.0 || 4
| 900
| 4
| 8.0x
| 5.0x
| 3.2x
| 3.0
| 4
|-
|-
| Gold
| Gold || 125 || 2 || 4.0x || 3.3x || 3.0x || 2.5 || 2
| 125
| 2
| 4.0x
| 3.3x
| 3.0x
| 2.5
| 2
|-
|-
| Silver
| Silver || 125 || 2 || 4.0x || 3.3x || 3.0x || 2.5 || 2
| 125
| 2
| 4.0x
| 3.3x
| 3.0x
| 2.5
| 2
|}
|}


== Usage == <!--T:6-->
== Usage == <!--T:6-->
The axe is most efficient when used to harvest or process wood blocks such as [[trees]], logs, [[planks]], fences, gates and items including wooden building components.  
The axe is most efficient when used to {{Breaking|break}} wood blocks such as [[trees]], logs, [[planks]], fences, gates and items including wooden building components.  


=== Harvesting === <!--T:7-->
=== Harvesting === <!--T:7-->
To harvest a material: place the tool in an active hotbar slot and press or hold left mouse button until the block breaks and the block or resource drops.
{{Breaking}} a tree with an axe will break many blocks at once. The targeted block will take a long time to break and when it does break, the tree will break with it. The max number of blocks it breaks is limited to the remaining durability of the axe. Cutting the whole tree at once still applies the same amount of damage to the axe as if each block was broken individually.
* When chopping a [[trees|tree]]: aim the crosshairs at the lowest block to harvest the entire tree.


=== Combat ===  <!--T:8-->
{{Protip
* Attacking a mob (melee combat): place the tool in an active hotbar slot and press or hold left mouse button to strike the target. Currently, all axes have a range of 2 meters.
|Icon=Grid Oak sapling.png
|Cutting the whole tree is much faster if you break all the leaves first! This also drops many more saplings and sticks.
}}


=== Crafting ===  <!--T:9-->
=== Crafting ===  <!--T:9-->
Place the axe in the grid crafting slot above the material to be cut. Removing the (product) from the output slot of the grid uses the tool. When complete, remove the tool from the grid, or close the interface by pressing 'E' to replace the tool into an available space in the inventory or hotbar. (If a slot is not available, pressing 'E' will discard the item(s) on the ground)
[[Firewood]] is crafted using the axe. When the axe is being used as a crafting tool, each time the recipe is crafted the tool will lose durability.
 
<!--T:10-->
* The axe is used to craft:
**[[firewood]]


==Storage== <!--T:11-->
==Storage== <!--T:11-->
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