Knife: Difference between revisions

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== Creation ==
== Creation ==
The raw material used to create the tool head determines the crafting process required:
The raw material used to create the tool head determines the crafting process required:
* Knapping: Stone knives can be crafted by [[Knapping|knapping]].   
* [[Knapping]]: Any tool-making stones.   
* ''Casting: Knives cannot be made by [[casting]].''
* [[Smithing]] (one ingot): Iron, Bronze alloy, Copper (Gold and Silver)
* Smithing: Iron, Bronze alloy and copper Knives can be made by [[smithing]], which requires 1 ingot.
** Note: Knives can also be smithed from gold and silver.


Special: When knapping, two knife blades are produced from one piece of stone.
''Special: When knapping, two knife blades are produced from one piece of stone.''


===Table: Tool Tiers===
===Table: Tool Tiers===
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== Usage ==
== Usage ==
The knife is the most efficient way to harvest [[wild food]] and plant resources, including [[grass]] and [[Cooper's Reed (Cattail)|Cooper's Reed]] in early stages of the game.  
The knife is the most efficient way to harvest [[Wild Foods|wild foods]] and plant resources, including [[grass]] and [[Cooper's Reed (Cattail)|Cooper's Reed]] in early stages of the game.  


=== Harvesting ===
=== Harvesting ===
*To butcher animals: place the tool in an active hotbar slot and press Shift + hold right mouse button until the butchering interface opens, which indicates that butchering is complete. The small pop-up window contains animal products and resources including meat, bones, fat and raw hides. Products can be removed from this window and transferred to player inventory.
*To harvest plants: place the tool in an active hotbar slot and press or hold left mouse button until the block breaks and the block or resource drops.
*To harvest plants: place the tool in an active hotbar slot and press or hold left mouse button until the block breaks and the block or resource drops.
** Special: Grass on [[soil]] blocks does not regenerate after harvesting with a knife. Grass on farmland blocks will regenerate.
** Special: Grass on [[soil]] blocks does not regenerate after harvesting with a knife. Grass on farmland blocks will regenerate.
*To harvest animals: place the tool in an active hotbar slot and press Shift + hold right mouse button until the butchering interface opens, which indicates that butchering is complete. The small pop-up window contains animal products and resources including meat, bones, fat and raw hides. Products can be removed from this window and transferred to player inventory.


=== Combat ===  
=== Combat ===  
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==Storage==
==Storage==
Tools are items commonly used by players and are generally equipped in the hotbar. Knives do not stack in inventory or when placed in containers. The [[containers#stationary container|tool rack]] is a specialized wall mounted storage container that allows players to store tools. Tool racks are made of 6 sticks in the crafting grid and once placed, can store 4 tools each. Tools are placed from an active hotbar slot and removed using the right mouse button to an empty space in the hotbar.
Tools are items commonly used by players and are generally equipped in the hotbar. Up to four tools can be placed on the [[tool rack]], a specialized wall-mounted storage container. Knives do not stack in inventory or when placed in containers.  




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