Troubleshooting Guide: Difference between revisions

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* Running on a virtual machine (VM) may also cause performance issues.
* Running on a virtual machine (VM) may also cause performance issues.
* If you're playing multiplayer, it's best to be in the same geographic region as the server you are playing on. If the server is half-way around the world from you then yes, there are going to be lag issues (that's physics for you, [https://youtu.be/0xD9qEdHFIE?t=24 not much we can do about it])
* If you're playing multiplayer, it's best to be in the same geographic region as the server you are playing on. If the server is half-way around the world from you then yes, there are going to be lag issues (that's physics for you, [https://youtu.be/0xD9qEdHFIE?t=24 not much we can do about it])
===CPU or GPU runs too hot===
* The main way to control CPU and GPU usage is using the '''Vsync''' and '''Max FPS''' settings in the graphics settings.
* One path to optimise both: pick a framerate you want e.g. 60 fps.  Now with '''VSync''' off and '''Max FPS''' unlimited, adjust the graphics settings that heavily affect framerate (view distance, godrays & bloom, shadows, SSAO) to hit a framerate that's about 15%-20% better than you want, e.g. 70 fps or 80 fps.  When the game can comfortably hit that, now set '''Max FPS''' to 60fps and '''VSync''' to 'On + Sleep'.  This should produce a stable 60fps, a smooth game with no lag spikes, and less than 100% CPU and GPU usage so that your fans run quiet.
* The Occlusion Culling graphics setting is recommended on modern multi-core CPUs - it uses one additional CPU thread but leads to less work for the GPU.


===Multiplayer lag / Host not responding messages ===
===Multiplayer lag / Host not responding messages ===
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