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Settings
Group
Accessibility
Adjustable FPS Video Recording
Alcohol brewing
Alum
Ambience Features
Animal husbandry
Anvil
Archimedes screw
Armor
Armor stand
Arrow
Arrowhead
Axe
Backpack
Bag
Bandage
Barrel
Base return teleporter
Basket
Bear
Bed
Beekeeping
Beenade
Bees
Beeswax
Bell
Berry
Bighorn sheep
Bismuth
Blackguard armor
Block reinforcement
Bloomery
Boards
Bone
Bonemeal
Bony ribcage
Bony soil
Book
Bookshelf
Bookshelf (legacy)
Borax
Bot System
Bow
Bowl
Brass
Bread
Brick blocks
Brigandine armor
Bronze
Bug net
Butterfly
Cabbage
Carpet
Carrot
Cassava
Casting
Category:Armor
Category:Bags
Category:Blocks
Category:Building Blocks
Category:Combustibles
Category:Creative Mode
Category:Creatures
Category:Crops
Category:Entity Loot
Category:Fertile Blocks
Category:Foods
Category:Fuels
Category:Game Content
Category:Guides
Category:Hostile creatures
Category:Inventions
Category:Items
Category:Light Emitters
Category:Liquid storage
Category:Lore
Category:Mechanisms
Category:Metals
Category:Minerals
Category:Outdated pages
Category:Pigments
Category:Priority translation
Category:Storage
Category:Structures
Category:Stubs
Category:Tools
Category:Transitionable
Category:Transport
Category:UI
Category:Under construction
Category:Weapons
Cellar
Ceramic Blocks
Chain armor
Charcoal
Cheese
Chest
Chicken
Chisel
Cinematic Camera
Cinnabar
Classes
Clay
Clay forming
Clay oven
Cleaver
Client startup parameters
Cloth
Clothes
Club
Coal
Coke
Collectibles
Combat
Compost
Container
Controller Compatibility
Controls
Cooking
Cooking pot
Coordinates
Copper
Cracked vessel
Crafting
Crafting Recipes
Crate
Creative Starter Guide
Crock
Crucible
Crude oar
Debarked log
Debugging
Display Case
Door
Drifter
Dry grass
Dye
Egg
Falx
Farming
Fat
Feather
Fence
Fire Brick
Firepit
Firestarter
Firewood
Flax
Flax fibers
Flint
Flower
Flowerpots
Food preservation
Foraging
Forge
Forlorn Hope armor
Fox
Framerate and Performance
Frequently Asked Questions (FAQ)
Fruit Press
Fruit tree
Fuel
Gambeson armor
Gazelle
Gemstone
Glass
Glider
Gold
Grain
Grass
Gravel
Greenhouse
Ground Storage
Halite
Hammer
Hand basket
Hare
Hay
Health
Help:How to help
Helve hammer
Henbox
Historic Crafting Recipes
Hoe
Honeycomb
Hostile entities
How to use WorldEdit
Humanoid
Hunter's backpack
Hyena
Immobilized eidolon
Improvised body armor
Ingot
Ink and quill
Installing the game on Linux
Iron
Jam
Jonas part
Knapping
Knife
Ladder
Lamellar armor
Land claiming
Lapis lazuli
Lead
Leather
Leather armor
Leather bracers
Leather jerkin
Leather reinforced mask
Leather working
Light sources
Lightning rod
Lime
Linen
Linen sack
List of client commands
List of client commands/cam
List of client commands/clientconfig
List of server commands
List of server commands/debug
List of server commands/entity
List of server commands/gamemode
List of server commands/group
List of server commands/info
List of server commands/land
List of server commands/macro
List of server commands/player
List of server commands/role
List of server commands/serverconfig
List of server commands/time
List of server commands/tp
List of server commands/weather
List of server commands/wgen
Locust
Log
Lore book
Macro
Main Page
Mantle
Meal
Meat
Meat stew
Mechanical
Mechanical power
Metal
Metal parts
Metal plate
Metal scraps
Metal spike
Meteoric iron
Meteorite
Mining
Mining bag
Modding:Adding Block Behavior
Modding:Advanced Blocks
Modding:Advanced Items
Modding:Animation
Modding:Asset System
Modding:Basic Block
Modding:Basic Content Tutorials
Modding:Basic Entity
Modding:Basic Inventory Handling
Modding:Basic Item
Modding:Basic Modding Examples
Modding:Block and Item Interactions
Modding:Block Entity
Modding:Block Json Properties
Modding:Chunk Moddata
Modding:Commands
Modding:Community Resources
Modding:Content Mods
Modding:Content Tutorial Basics
Modding:Content Tutorial Block Variants
Modding:Content Tutorial Item Variants
Modding:Content Tutorial Simple Block
Modding:Content Tutorial Simple Item
Modding:Content Tutorial Simple Recipe
Modding:Creating Recipes
Modding:Developing a Content Mod
Modding:Entity Json Properties
Modding:Getting Started
Modding:GUIs
Modding:Intermediate Content Tutorials
Modding:Item Json Properties
Modding:JSON Patching
Modding:Load Order
Modding:Mod Packaging
Modding:Mod-Engine Compatibility
Modding:Moddable Mod
Modding:Modding API Updates
Modding:Modding Efficiently
Modding:Network API
Modding:Preparing For Code Mods
Modding:Programming Languages
Modding:Rendering API
Modding:SaveGame Data Storage
Modding:Server-Client Considerations
Modding:Setting up your Development Environment
Modding:Simple Particles
Modding:Textures
Modding:The Remapper
Modding:Theme Pack
Modding:TreeAttribute
Modding:Tutorial Template
Modding:VS Model Creator
Modding:VS Model Creator tutorials
Modding:World Access
Modding:WorldGen API
Modding:WorldGen Concept
Modding:WorldGen Configuration
Modinfo
Mold
Mortar
Mushroom
Nails and strips
Night vision mask
Off-hand
Omok
Onion
Ore
Ore blasting bomb
Ore Deposits
Other Plants
Painting
Panning
Parchment
Parsnip
Path
Peanut
Peat
Peat brick
Pickaxe
Pigment
Pineapple
Pit kiln
Planks
Plaque
Plaster
Porridge
Potash
Poultice
Prospecting Pick
Pulverizer
Pumpkin
Quern
Raccoon
Raft
Reed
Reed basket trap
Reed chest
Resin
Resonance Archives
Resonator
Resource Crafting
Rift ward
Rock
Roofing blocks
Room
Rope
Rot
Ruin
Rusty gears
Salmon
Saltpeter
Sand
Sandbox/darce/test
Sandbox/Daretmavi/maintest
Sandbox/Tyron/Home alt
Sandbox/ZulfBracket/Home
Sandbox/ZulfBracket/Home alt
Satiety
Saw
Scrambled eggs
Scrap weapon kit
Scythe
Sea shell
Seasons
Server Config
Server startup parameters
ServerBlockTicking
Setting up a Multiplayer Server
Sewing kit
Shears
Shelf
Shield
Shovel
Sieve
Sign
Signpost
Silver
Skep
Smithing
Soil
Soil Blocks
Soup
Soybean
Spear
Steel
Steel making
Stick
Stone Blocks
Storage vessel
Straw dummy
Strewn straw
Suggestions
Sulfur
Support beam
Surface
Survival Guide - Advanced tech
Survival Guide - Your first day
Tapestry
Temperature
Template:AnimalTabs
Template:AnimalTabs/doc
Template:Armor
Template:Block
Template:Block/doc
Template:Blocks navbox
Template:Breaking
Template:Breaking/doc
Template:Climate
Template:Content
Template:Cooking navbox
Template:Cooking navbox/doc
Template:Crafting
Template:Creature
Template:Drops
Template:Drops/Nothing
Template:Drops/row/doc
Template:Entities navbox
Template:Entity infobox
Template:Entity infobox/doc
Template:Farming navbox
Template:Game navbox
Template:GameVersion
Template:GameVersion/doc
Template:Item
Template:Item/doc
Template:Item/Food
Template:Item/Food/Category
Template:Item/Fuel
Template:Item/Fuel/doc
Template:Item/Smeltable
Template:Item/Transitionable
Template:Items navbox
Template:Keypress/doc
Template:Metals navbox
Template:Navbox/codemodding
Template:Navbox/contentmodding
Template:Navbox/modding
Template:Navbox/properties-audio
Template:Navbox/properties-config
Template:Navbox/properties-gameobjects
Template:Navbox/properties-patches
Template:Navbox/properties-recipes
Template:Navbox/properties-template
Template:Navbox/properties-worldgen
Template:Navbox/properties-worldproperties
Template:Needs image
Template:Outdated
Template:PageOutdated
Template:Protip
Template:Protip/doc
Template:Range
Template:Range/doc
Template:Sandbox/Xandoria/Testing
Template:SectionOutdated
Template:SneakClick
Template:Spawn
Template:Spoiler
Template:Sprint
Template:Stub
Template:Stub/doc
Template:Tool
Template:Tool/MiningSpeed
Template:Using
Template:Using/doc
Template:Weapon
Template:Weapon/Attack
Temporal gear
Temporal rift
Temporal stability
Temporal storm
Terminus teleporter
Termite
Termite mound
Terrain Generation
Thatch
Tin
Titanium
Tongs
Tool rack
Tools
Tools and Weapons
Torch
Trading
Translocator
Tree
Troubleshooting Guide
Trough
Tuning cylinder
Tuning spear
Turnip
Twine
Updating Old Worlds
User:Degradkal
User:Grimdian
User:Nateonus
User:Nateonus/navbox/content
User:Nateonus/navbox/main
User:Saricane/Sandbox/Firestarter
User:Saricane/Sandbox/Test1
User:Saricane/Sandbox/Test2
User:Xandoria/Sandbox/Test1
Vegetable stew
Version history
Vertical rack
Vintage Story Original Soundtrack
Vintage Story Wiki:How to translate the wiki
Vintage Story Wiki:Translation Tables
Vintage Story Wiki:Video Tutorials Needed
VintagestoryData folder
VTML
Wallpapers
Water
Weapons
Weather
Wild food
Wild pig
Windmill
Wolf
Wooden bucket
World Configuration
World generation
Worldmap
Wrench
Zinc
Language
aa - Afar
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
ak - Akan
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - ᬩᬲᬩᬮᬶ
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
blk - Pa'O
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Min Dong Chinese
ce - Chechen
ceb - Cebuano
ch - Chamorro
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dv - Divehi
dz - Dzongkha
ee - Ewe
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
ff - Fulah
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fon - Fon
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gaa - Ga
gag - Gagauz
gan - Gan Chinese
gan-hans - Gan (Simplified)
gan-hant - Gan (Traditional)
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
gld - Nanai
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
grc - Ancient Greek
gsw - Swiss German
gu - Gujarati
guc - Wayuu
gur - Frafra
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
hsn - Xiang Chinese
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
id - Indonesian
ie - Interlingue
ig - Igbo
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kea - Kabuverdianu
kg - Kongo
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ksw - S'gaw Karen
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Maori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mni - Manipuri
mnw - Mon
mo - Moldovan
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Min Nan Chinese
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nmz - Nawdm
nn - Norwegian Nynorsk
no - Norwegian
nod - Northern Thai
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nyn - Nyankole
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwe
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
rsk - руски
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rw - Kinyarwanda
sa - Sanskrit
sah - Sakha
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
se-fi - davvisámegiella (Suoma bealde)
se-no - davvisámegiella (Norgga bealde)
se-se - davvisámegiella (Ruoŧa bealde)
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sms - Skolt Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - толыши
tn - Tswana
to - Tongan
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vmw - Makhuwa
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu Chinese
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yrl - Nheengatu
yue - Cantonese
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
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{{DISPLAYTITLE:Лиття}}<languages/> {{Outdated}} '''Лиття''' — це процес плавлення руди до рідкого стану і формування розплавленого металу швидко і зручно в головки інструментів та злитки. Хоча за своєю сутністю це не найважливіший аспект металургії, але один із перших етапів, через які серафим може пробитися вперед у муки розвитку та виживання. __TOC__ == Потрібні матеріали == Для відливання металу гравцеві потрібні {{ll|crucible|тигель}} і {{ll|molds|форми}}, {{ll|firepit|вогнище}}, паливо ({{ll|firewood|дрова}}, {{ll|peat|торф}}, {{ll|coal|викопне}}, {{ll|charcoal|деревне}} або {{ll|coke|коксове}} вугілля), і шматочки руди. Гравці також можуть використовувати металеві шматки як альтернативне джерело металу, отриманого шляхом поєднання металевої головки інструменту або {{ll|ingot|злитка}} з {{ll|chisel|зубилом}} у сітці крафта. У той час як більшість рудних самородків можна кинути в тигель і відлити, через високі температурні пороги та відсутність палива, яке досягає цих порогів, залізо, метеоритне залізо, нержавіюча і звичайна сталі повинні бути {{ll|bloomery|розплавлені у горнові}}, {{ll|smithing|виковане}} на ковадлі або {{ll|steel making|науглерожене}} для використання. == Отримання металу == [[File:Native copper in chert.png|300px|thumbnail|right|Мідну руду можна знайти в камінях поверхневої жили]] Самородки руди можна знайти одним із чотирьох способів: {{ll|panning|промивкою}}, робзивати {{ll|cracked vessel|тріснуті горщики}}, купувати напряму у торговців або через шматочки поверхневою руди. <div lang="en" dir="ltr" class="mw-content-ltr"> * Panning sand, gravel, or bony soil can yield a 15% chance or less to receive copper, gold, silver or tin nuggets, which can be good in a pinch. * Cracked ore vessels contain a small assortment of bismuth, chromium, copper, gold, lead, silver, tin, titanium, and zinc nuggets; these vessels can be found in surface or underground {{ll|ruin|ruins}} or sold by {{ll|Trading#Treasure_Hunter|Treasure Hunter}} traders. * {{ll|Trading#Commodities|Commodities}} traders might have bismuth, copper, tin, and zinc nuggets circulating in their current goods rotation. * Surface ore bits can be found in most {{ll|rock|rock}} types, with the exception of bauxite, halite, obsidian, scoria volcanic rock, suevite impact rock, and tuff volcanic rock. These ore bits contain a single nugget that can be collected by breaking the stone with an empty or filled hand (active hotbar slot), and are an indicator of larger underground {{ll|Ore Deposits|deposits}}. ** Depending on the ore and stone combination, they can blend into the environment and be easily missed. ** While suevite impact rock is by itself not a host rock for ore, its presence is an {{ll|Meteorite|indicator}} of meteoric iron. It is recommended to add waypoints to any ore location for later collection operations, especially with regards to a full inventory or a current lack of need for that particular ore. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> An alternate source of metal comes from {{ll|metal bit|metal bits}}, which can be obtained by combining a {{ll|chisel|chisel}} with any metal tool head or {{ll|ingot|ingot}} in the crafting grid. This allows players to break down metal items and re-cast them for other uses. </div> == Підготовка металу == <div lang="en" dir="ltr" class="mw-content-ltr"> [[File:Nugget_extraction.png|200px|thumbnail|right|A copper hammer extracting ore from a rich chunk of iron.]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> While loose nuggets are ready to be smelted and do not require additional preparation, the nuggets within regular and crystallized chunks are trapped within their parent stone, such as basalt or kimberlite, and are otherwise unusable until they are further processed. Chunks are placed in the inventory crafting grid under any tier of hammer, which crushes the stone and extracts the nuggets inside. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> There are four kinds of ore chunks - poor, medium, rich, and bountiful. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> * Poor chunks are the most common type of chunk and can be found in all strata where ores are available. A poor regular chunk will offer 3 nuggets and a poor crystalized chunk will offer 6 nuggets. * Medium chunks, like poor chunks, can be found in all strata where ores are available. A medium regular chunk will offer 4 nuggets and a medium crystalized chunk will offer 8 nuggets. * Rich chunks are somewhat uncommon and can be found in less strata than poor and medium chunks. A rich regular chunk will offer 5 nuggets and a rich crystalized chunk will offer 10 nuggets. * Bountiful chunks are also uncommon and in strata where they are accessible, it is more likely that one will find greater amounts of rich ore than bountiful ore. A bountiful regular chunk will offer 7 nuggets and a bountiful crystalized chunk will offer 14 nuggets </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{Protip |Icon=Ore-bountiful-nativecopper-basalt.png |Each rock strata will have different ore and chunk generations - poor and medium copper chunks can be found in sandstone but all four copper chunk types can be found in basalt - which are located in the handbook under their respective metals. Keeping track of the ore and chunk generations can ensure a steady supply of nuggets for current and future casts.}} </div> == Виплавка металу == [[File:Crucible input slot.PNG|200px|thumbnail|right|Тигель у вихідному слоті.]] <div lang="en" dir="ltr" class="mw-content-ltr"> The first step to processing metal is smelting, which is performed in a crucible. A single crucible can hold up to four complete stacks of 128 nuggets, however only one pure metal or alloy may be smelted within the crucible at a time. Each nugget is equivalent to 5 units of metal, which means that a full crucible can hold up to the equivalent of 2560 units. Most tools or ingots require 100 units (20 nuggets) per mold, with the exception of a few larger items, such as plates, anvils, and metal blocks, which can require significantly more. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Nugget ratios that do not fulfill this numeric requirement create amounts of metal too small to cast. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Pure metal smelting is very simple in that the same nugget type can be used throughout the entire process. Alloy smelting is slightly more complicated, as the ratios of each alloy all differ and the appropriate mix of several kinds of nuggets must be placed in the crucible prior to heating. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The number of nuggets that can be used for an alloy are somewhat variable, which can be advantageous if certain nuggets are in shorter supply. As an example, an alloy of Bismuth Bronze requires 10 to 20% bismuth, 50 to 70% copper, and 20 to 30% zinc or, broken down into nuggets, 2 - 4 bismuth nuggets, 10 - 14 copper nuggets, and 4 - 6 zinc nuggets. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> If more zinc is available, a ratio of 2 bismuth nuggets, 12 copper nuggets, and 6 zinc nuggets can suffice, and vice versa, if more bismuth is available, a ratio of 4 bismuth nuggets, 12 copper nuggets, and 4 zinc nuggets is acceptable. </div> === Підготовка тигля === [[File:Crucible output slot.png|200px|thumbnail|right|Повністю розігрітий тигель у вихідному слоті.]] <div lang="en" dir="ltr" class="mw-content-ltr"> # Place the crucible in the input slot (left) of the firepit to access the crucible GUI # Add nuggets into one or more of the four input slots of the crucible GUI. # When a proper alloy ratio has been reached, the GUI will display the amount in metal units and either the pure metal or alloy that will be produced from the smelting process. # Add fuel and light the fire pit. Selecting the appropriate fuel is paramount to raising and maintaining the temperature of the metal above its particular smelting temperature, which liquifies the nuggets. # When the nuggets have been fully liquified, the glowing crucible will shift to the output slot (right) of the firepit. The crucible will begin to cool down if it remains in the output slot or is otherwise pulled away from the heat, and if the crucible cools down far enough without being casted, the liquefied metal will be rendered solid and be otherwise unusable until heated up again. </div> ''Додавання або видалення руди після початку процесу призведе до скидання температури''. == Лиття металу == Після виплавлення зріджений метал доступний у тиглі, готовий до відливання в злиток або форму для інструменту. === Заповнення форм === <div lang="en" dir="ltr" class="mw-content-ltr"> # Place the required mold to be filled on a solid surface. Tool molds occupy one block while ingot molds may be placed two to a block. # With the glowing crucible in an empty hand (active hotbar slot) and a pair of {{ll|tongs|tongs}} in your {{ll|off-hand|off-hand}}, select the desired mold with the display crosshairs and pour the liquid metal into that mold. # When the mold is filled, metal will no longer be allowed to be added into the mold. # The metal will reach various states of cooling in the mold- from liquid to soft to hardened to cold - which can be identified with the current item temperature in the mold GUI. # When the tool or ingot is hardened or completely cold, it can be removed from the mold. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> If a mold is picked up before the metal is hardened or cold, the soft or liquid material will be lost. Subsequently, a partially filled mold cannot be picked up, even if the metal is cold, because there are no assets available for metals that are too small to be fully cast and utilized. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{Protip |Icon=crucible.png |Liquid metal of two different types cannot be added to a mold to get an alloy. Pure metals and alloys must be heated and liquified within the crucible before being poured.}} </div> === Наявні форми === {|class="wikitable sortable" style="text-align:center; width: 80%;" |- ! width="5%" | Форма ! width="9%" | Тип форми ! width="9%" | Тип інструмента ! width="15%" | Використання |- |[[File:Toolmold-burned-anvil.png|100px]] |'''{{ll|Anvil|Ковадло}}''' |Виготовлення |Ручне та механізоване ковальство. |- |[[File:Toolmold-burned-axe.png|100px]] |'''{{ll|Axe|Головка сокири}}''' |Збір |Рубання листя, рослин і дерев’яних блоків, включаючи дерева, колоди, дошки, паркани, хвіртки та інші дерев’яні будівельні елементи; створює дрова. |- |[[File:Toolmold-burned-blade-falx.png|100px]] |'''{{ll|Falx|Лезо фалькса}}''' |Бій |Пошкодження мобів, зброя ближнього бою. |- |[[File:Toolmold-burned-hammer.png|100px]] |'''{{ll|Hammer|Головка молота}}''' |Виготовлення |Дроблення руд, кристалічних кластерів і деяких м'яких каменів; виготовлення компонентів для механізмів, транспортування предметів і науглерожування сталі; полірування скель; різання кам'яної цегли. |- |[[File:Toolmold-burned-helvehammer.png|100px]] |'''{{ll|Helvehammer|Голова важільного молота}}''' |Виготовлення |Механізоване ковальство. |- |[[File:Toolmold-burned-hoe.png|100px]] |'''{{ll|Hoe|Головка мотики}}''' |Виготовлення |Обробіток і переробка ґрунту для землеробства. |- |[[File:Ingotmold-burned.png|100px]] |'''{{ll|Ingots|Злиток}}''' |Виготовлення |Розподіл зливків, який можна використовувати для ручного та механізованого ковальства та компонентів. |- |[[File:Toolmold-burned-lamellae.png|100px]] |'''{{ll|lamellar armor|Ламелі}}''' |Бій |Створення та ремонт обладунків з ламелей. |- |[[File:Toolmold-burned-pickaxe.png|100px]] |'''{{ll|Pickaxe|Головка кайла}}''' |Збір |Руйнування кераміки, скель, каміння, руд, металів і льодяних блоків. |- |[[File:Toolmold-burned-prospectingpick.png|100px]] |'''{{ll|Prospecting Pick|Головка геологічного молотка}}''' |Збір |Руйнуючи кам'яні блоки для виявлення руди та мінералів на дальній і близькій відстані. |- |[[File:Toolmold-burned-shovel.png|100px]] |'''[[Shovel|Полотно лопати]]''' |Збір |Видобуток глини, гравію, торфу, піску, ґрунту і сніжних блоків. |} == Типи металів == Для збору та використання доступні 27 видів металу, 14 придатних та 13 непридатних для лиття металів. З цих металів, які можна лити, 6 є ''рівневими'', або прив’язаними до розвитку металургійних діб, а 8 є ''безрівневими'', які, незважаючи на те, що вони корисні, не сприяють жодному прогресу самі по собі. === Виплавні метали === {|class="wikitable sortable" style="width: 90%;" |+ Багаторівневі метали |- ! width="9%" | Злиток ! width="5%" | Самородок ! width="5%" | Шматочок ! width="8%" | Метал ! width="8%" | Геологічна назва ! width="6%" | Тип металу ! width="5%" | Рівень ! width="8.5%" | % cплаву ! width="8.5%" | % перетворення <br> ''в самородках'' ! width="8.5%" | Температура плавлення ! width="15%" | Використання |- |align=center| [[File:Ingot-copper.png|100px]] |align=center| [[File:nugget-nativecopper.png|64px]] [[File:nugget-malachite.png|64px]] |align=center| [[File:Metalbit-copper.png|64px]] |align=center| '''{{ll|Copper|Мідь}}''' |align=center| Самородна мідь<br>Малахіт |align=center| Чистий |align=center| 2 |align=center| ❌ |align=center| ❌ |align=center| 1084°C |align=center| Броня, злитки, інструменти, зброя, цвяхи й планки |- |align=center| [[File:Ingot-gold.png|100px]] |align=center| [[File:Nugget_nativegold.png|64px]] |align=center| [[File:Metalbit-gold.png|64px]] |align=center| '''{{ll|Gold|Золото}}''' |align=center| Самародне золото |align=center| Чистий |align=center| 2 |align=center| ❌ |align=center| ❌ |align=center| 1063°C |align=center| Броня, злитки, інструменти, зброя, цвяхи й планки |- |align=center| [[File:Ingot-silver.png|100px]] |align=center| [[File:nugget-nativesilver.png|64px]] |align=center| [[File:Metalbit-silver.png|64px]] |align=center| '''{{ll|Silver|Срібло}}''' |align=center| Самородне срібло |align=center| Чистий |align=center| 2 |align=center| ❌ |align=center| ❌ |align=center| 961°C |align=center| Броня, злитки, інструменти, зброя, цвяхи й планки |- |align=center| [[File:Ingot-tinbronze.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-tinbronze.png|64px]] |align=center| '''{{ll|Bronze|Олов'яна бронза}}''' |align=center| ❌ |align=center| Сплав |align=center| 3 |align=center| Мідь: 88 - 92% <br>Олово: 8 - 12% |align=center| Мідь: 18 <br>Олово: 2 |align=center| 950°C |align=center| Броня, злитки, інструменти, зброя, цвяхи й планки |- |align=center| [[File:Ingot-bismuthbronze.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-bismuthbronze.png|64px]] |align=center| '''{{ll|Bronze|Бісмутова бронза}}''' |align=center| ❌ |align=center| Сплав |align=center| 3 |align=center| Бісмут: 10 - 20% <br>Мідь: 50 - 70% <br>Цинк: 20 - 30% |align=center| Бісмут: 2 - 4 <br>Мідь: 10 - 14 <br>Цинк: 4 - 6 |align=center| 850°C |align=center| Броня, злитки, інструменти, зброя, цвяхи й планки |- |align=center| [[File:Ingot-blackbronze.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-blackbronze.png|64px]] |align=center| '''{{ll|Bronze|Чорна бронза}}''' |align=center| ❌ |align=center| Сплав |align=center| 3 |align=center| Мідь: 68 - 84% <br>Золото: 8 -16% <br>Срібло: 8 -16% |align=center| Мідь: 16 <br>Золото: 2 <br>Срібло: 2 |align=center| 1020°C |align=center| Броня, злитки, інструменти, зброя, цвяхи й планки |- |} {|class="wikitable sortable" style="width: 90%;" |+ Безрівневі метали |- ! width="9%" | Злиток ! width="5%" | Самородок ! width="5%" | Шматочок ! width="8%" | Метал ! width="8%" | Геологічна назва ! width="6%" | Тип металу ! width="5%" | Рівень ! width="8.5%" | % cплаву ! width="8.5%" | % перетворення <br> ''в самородках'' ! width="8.5%" | Температура плавлення ! width="15%" | Використання |- |align=center| [[File:Ingot-bismuth.png|100px]] |align=center| [[File:nugget-bismuthinite.png|64px]] |align=center| [[File:Metalbit-bismuth.png|64px]] |align=center| '''{{ll|Bismuth|Бісмут}}''' |align=center| Бісмутиніт |align=center| Чистий |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 271°C |align=center| Злитки |- |align=center| [[File:Ingot-lead.png|100px]] |align=center| [[File:nugget-galena.png|64px]] |align=center| [[File:Metalbit-lead.png|64px]] |align=center| '''{{ll|Lead|Свинець}}''' |align=center| Галеніт |align=center| Чистий |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 327°C |align=center| Злитки, скляні панелі |- |align=center| [[File:Ingot-tin.png|100px]] |align=center| [[File:nugget-cassiterite.png|64px]] |align=center| [[File:Metalbit-tin.png|64px]] |align=center| '''{{ll|Tin|Олово}}''' |align=center| Каситерит |align=center| Чистий |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 232°C |align=center| Злитки |- |align=center| [[File:Ingot-zinc.png|100px]] |align=center| [[File:nugget-sphalerite.png|64px]] |align=center| [[File:Metalbit-zinc.png|64px]] |align=center| '''{{ll|Zinc|Цинк}}''' |align=center| Сфалерит |align=center| Чистий |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 419°C |align=center| Злитки |- <!--T:118--> |align=center| [[File:Ingot-brass.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-brass.png|64px]] |align=center| '''{{ll|Brass|Латунь}}''' |align=center| ❌ |align=center| Сплав |align=center| ❌ |align=center| Мідь: 60 - 70% <br>Цинк: 30 - 40% |align=center| Мідь: 12 - 14 <br>Цинк: 6 - 8 |align=center| 327°C |align=center| Злитки |- |align=center| [[File:Ingot-leadsolder.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-leadsolder.png|64px]] |align=center| '''{{ll|Alcohol_brewing#Solderbars|Свинцевий припой}}''' |align=center| ❌ |align=center| Сплав |align=center| ❌ |align=center| Свинець: 45 - 55% <br>Олово: 45 - 55% |align=center| Свинець: 9 - 11 <br>Олово: 9 - 11 |align=center| 327 °C |align=center| Перегонка спирту, злитки |- |align=center| [[File:Ingot-molybdochalkos.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-molybdochalkos.png|64px]] |align=center| '''{{ll|Molybdochalkos|Молібдохалькос}}''' |align=center| ❌ |align=center| Сплав |align=center| ❌ |align=center| Мідь: 8 - 12% <br>Свинець: 88 - 92% |align=center| Мідь: 2 <br>Свинець: 18 |align=center| 902 °C |align=center| Злитки |- |align=center| [[File:Ingot-silversolder.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-silversolder.png|64px]] |align=center| '''{{ll|Alcohol_brewing#Solderbars|Срібний припой}}''' |align=center| ❌ |align=center| Сплав |align=center| ❌ |align=center| Срібло: 40 - 50% <br>Олово: 50 - 60% |align=center| Срібло: 8 - 10 <br>Олово: 10 - 12 |align=center| 758 °C |align=center| Перегонка спирту, злитки |- |align=center| [[File:Ingot-electrum.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-electrum.png|64px]] |align=center| '''{{ll|Electrum|Електрум}}''' |align=center| ❌ |align=center| Сплав |align=center| ❌ |align=center| Золото: 40 - 60% <br>Срібло: 40 - 60% |align=center| Золото: 8 - 12 <br>Срібло: 8 - 12 |align=center| 1010 °C |align=center| Стримувач розломів, деталі і обладнання Джонаса, інструменти, злитки |- |align=center| [[File:Ingot-cupronickel.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-cupronickel.png|64px]] |align=center| '''{{ll|Cupronickel|Мельхіор}}''' |align=center| ❌ |align=center| Сплав |align=center| ❌ |align=center| Мідь: 65 - 75 % <br>Нікель: 25 - 35% |align=center| Мідь: 13 - 15 <br>Нікель: 5 - 7 |align=center| 1171 °C |align=center| Запчастини і деталі Джонаса, злитки, цвяхи й планки |- |} === Невиплавні метали === Ці метали можна знайти в бібліотеці ресурсів (асетів) гри або просто в грі, але наразі їх не можна плавити, відливати та/або обробляти. {|class="wikitable sortable" style="width: 90%;" |- ! width="9%" | Злиток ! width="5%" | Самородок ! width="5%" | Шматочок ! width="8%" | Метал ! width="8%" | Геологічна назва ! width="6%" | Тип металу ! width="5%" | Рівень ! width="8.5%" | % cплаву ! width="8.5%" | % перетворення <br> ''в самородках'' ! width="8.5%" | Температура плавлення ! width="15%" | Використання |- |align=center| [[File:Ingot-iron.png|100px]] |align=center| [[File:nugget-hematite.png|64px]] [[File:nugget-limonite.png|64px]] [[File:nugget-magnetite.png|64px]] [[File:Ironbloom.png|64px]] |align=center| [[File:Metalbit-iron.png|64px]] |align=center| '''{{ll|Iron|Залізо}}''' |align=center| Гематит<br>Лимоніт<br>Магнетит |align=center| Чистий |align=center| 4 |align=center| ❌ |align=center| ❌ |align=center| 1482°C |align=center| ❌ |- |align=center| [[File:Ingot-meteoriciron.png|100px]] |align=center| [[File:stone-meteorite-iron.png|64px]] |align=center| [[File:Metalbit-meteoriciron.png|64px]] |align=center| '''{{ll|Meteoric Iron|Метеоритне залізо}}''' |align=center| ❌ |align=center| Чистий |align=center| 4 |align=center| ❌ |align=center| ❌ |align=center| 1476°C |align=center| ❌ |- |align=center| [[File:Ingot-blistersteel.png|100px]] [[File:Ingot-steel.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-blistersteel.png|64px]] [[File:Metalbit-steel.png|64px]] |align=center| '''{{ll|Steel|Цементована залізо<br>Сталь}}''' |align=center| ❌ |align=center| Чистий |align=center| 5 |align=center| ❌ |align=center| ❌ |align=center| 1602°C <br>1502°C |align=center| ❌ |- |align=center| [[File:Ingot-chromium.png|100px]] |align=center| [[File:nugget-chromite.png|64px]] |align=center| [[File:Metalbit-chromium.png|64px]] |align=center| '''Хром''' |align=center| Хроміт |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 1907°C |align=center| ❌ |- |align=center| ❌ |align=center| [[File:nugget-rhodochrosite.png|64px]] |align=center| ❌ |align=center| '''Манган''' |align=center| Родохрозит |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |- |align=center| [[File:Ingot-nickel.png|100px]] |align=center| [[File:nugget-pentlandite.png|64px]] |align=center| [[File:Metalbit-nickel.png|64px]] |align=center| '''{{ll|Nickel|Нікель}}''' |align=center| Пентландит |align=center| Чистий |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 1455 °C |align=center| ❌ |- |align=center| [[File:Ingot-platinum.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-platinum.png|64px]] |align=center| '''Платина''' |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 1770°C |align=center| ❌ |- |align=center| [[File:Ingot-rhodium.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-rhodium.png|64px]] |align=center| '''Родій''' |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |- |align=center| [[File:Ingot-stainless_steel.png|100px]] |align=center| ❌ |align=center| [[File:Metalbit-stainless_steel.png|64px]] |align=center| '''Нержавіюча сталь''' |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |- |align=center| [[File:Ingot-titanium.png|100px]] |align=center| [[File:nugget-ilmenite.png|64px]] |align=center| [[File:Metalbit-titanium.png|64px]] |align=center| '''{{ll|Titanium|Титан}}''' |align=center| Ільменіт |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| 1668°C |align=center| ❌ |- |align=center| [[File:Ingot-uranium.png|100px]] |align=center| [[File:nugget-uranium.png|64px]] |align=center| [[File:Metalbit-uranium.png|64px]] |align=center| '''Уран''' |align=center| Ураніт |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |- |align=center| ❌ |align=center| [[File:nugget-wolframite.png|64px]] |align=center| ❌ |align=center| '''Вольфрам''' |align=center| Вольфраміт |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |align=center| ❌ |- |} == Відео-туторіали == <youtube>sAx5JxFjWyw</youtube> <youtube>4rEJG8BHEbw</youtube> <youtube>JjcJAR-ROsI</youtube> {{Metals navbox}} {{Game navbox}} [[Category:Guides{{#translation:}}]]
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