Soil: Difference between revisions

From Vintage Story Wiki
8,255 bytes added ,  1 month ago
m
Fix the link to go to the proper page.
No edit summary
m (Fix the link to go to the proper page.)
 
(58 intermediate revisions by 13 users not shown)
Line 1: Line 1:
{{stub}}
<languages/>


There 17 variations of soil to be found in the game.
<div style="display:flex;flex-wrap:wrap;float:right;">
{{Block
|Name=<translate><!--T:21--> Bony Soil</translate>
|Image=File:Bonysoil.png
|Stackable=64
|Material=<translate><!--T:22--> Soil</translate>
|Drops=<translate><!--T:23--> Itself</translate>
}}


==Soil Types==
{{Block
Three different types of soil exist in the world at different fertility rates: low, medium, and high. Each has corresponding starting levels of nutrients: 25%, 50%, and 75%. Different types of soil are found in different places in the world and vary based on the climate. Soil keeps its fertility levels when dug out and placed elsewhere.
|Name=<translate><!--T:24--> Barren soil</translate>
|Image=File:Soil-verylow-normal.png
|Stackable=64
|Material=<translate><!--T:25--> Soil</translate>
|Fertility=5%
|Drops=<translate><!--T:26--> Itself</translate>
}}


== Grass ==
{{Block
Each soil can be grassy, i.e. have a green top surface, aka "grass block" or appear as "barren soil". Also tall grass can appear on "grass" blocks.
|Name=<translate><!--T:27--> Low fertility soil</translate>
Grass blocks lacking sunlight turn to barren soil blocks.
|Image=File:Soil-low-normal.png
Grass can spread from grassy blocks onto barren soil blocks if the climate allows.
|Stackable=64
E.g. If there is grass growing on low fertility grass soil blocks, the conditions may be inappropriate for grass to spread onto medium fertility blocks.
|Material=<translate><!--T:28--> Soil</translate>
|Fertility=25%
|Drops=<translate><!--T:29--> Itself</translate>
}}


Soil blocks can be converted to farmland using a [[Hoe|hoe]]. For more information on farming, see the [[Farming|farming guide]].
{{Block
|Name=<translate><!--T:30--> Forest floor</translate>
|Image=File:Forestfloor-0.png
|Stackable=64
|Material=<translate><!--T:31--> Soil</translate>
|Fertility=25%
|Drops=<translate><!--T:32--> Low fertility soil</translate>
}}


{{Block
|Name=<translate><!--T:33--> Medium fertility soil</translate>
|Image=File:Soil-medium-normal.png
|Stackable=64
|Material=<translate><!--T:34--> Soil</translate>
|Fertility=50%
|Drops=<translate><!--T:35--> Itself</translate>
}}


TODO
{{Block
|Name=<translate><!--T:36--> High fertility soil</translate>
|Image=File:Soil-compost-normal.png
|Stackable=64
|Material=<translate><!--T:37--> Soil</translate>
|Fertility=65%
|Drops=<translate><!--T:38--> Itself</translate>
}}
 
{{Block
|Name=<translate><!--T:39--> Terra preta</translate>
|Image=File:Soil-high-normal.png
|Stackable=64
|Material=<translate><!--T:40--> Soil</translate>
|Fertility=80%
|Drops=<translate><!--T:41--> Itself</translate>
}}
</div>
 
__TOC__
<translate>
 
==Natural generation== <!--T:6-->
 
<!--T:42-->
Seventeen soil type variants may exist in the world, and are created during world generation. The appearance of each block indicates the nutrient levels (soil type) and the grass coverage (grass variant) indicates the climate conditions in the area.
 
<!--T:64-->
Prior to version 1.19, terra preta would naturally generate in areas with high rainfall. Terra preta no longer generates in version 1.19, with its place taken by high fertility soil blocks<ref>[https://www.vintagestory.at/blog.html/news/v1190-rc1-dejank-redux-r369/ Version 1.19.0-rc.1 blog post]</ref>. Terra preta is instead crafted out of high fertility soil, {{ll|compost|compost}}, {{ll|bonemeal|bonemeal}} and {{ll|charcoal|charcoal}}.
 
===Soil types=== <!--T:7-->
 
<!--T:43-->
[[File:Soil.png|thumbnail]]
[[File:Soil.png|thumbnail]]


<!--T:20-->
Different types of soil are found in different places in the world and vary based on the climate. Five different types of soil exist in the world at different fertility rates: bony, barren, low, medium, and high. Each type has the following starting levels of nutrients, respectively: 0%, 5%, 25%, 50%, 65%. The forest floor is a special kind of soil appearing only in forest. When broken, the forest floor turns into low fertility soil. Soil retains its fertility levels when removed and placed elsewhere, as long as it hasn't yet been converted with a hoe into farmland.
<!--T:9-->
Barren soil (5% fertilty) is found in some above-ground ruins, but is a rare occurrence.
Bony soil may be found buried below ruins, has no nutrient levels for farming purposes, and will not grow grass.
{{-}}
===High fertility soil=== <!--T:11-->
<!--T:50-->
High fertility soil (65% fertility) is the highest fertility soil you can find naturally in the world. It is found as deposits within low or medium fertility soils, in areas with correct rainfall and temperature. It will not spawn at high elevations, areas of very low temperature, or areas of low rainfall.<ref>Before game version 1.19, high fertility soil could be crafted from compost and medium fertility soil. It could not be found in the world.</ref>
===Grass variants=== <!--T:13-->
<!--T:44-->
Each type of soil block (with the exceptions of bony and barren soil) has three grass coverage variants and may appear as "bare soil" with a brown top (no grass), or a green top surface, aka "grass block". Depending on climatic conditions, grass coverage appears as a continuum from sparse (patchy brown and green), patchy (mostly green), or grassy (solid green). Grass spreads from grassy blocks onto bare soil blocks as the climate allows, while grass blocks lacking sunlight lose the grass and may revert to bare soil blocks.
Also, tall {{ll|grass|grassgrass can grow/spawn on "grass" blocks.
==Crafting== <!--T:65-->
===Terra preta=== <!--T:66-->
<!--T:67-->
Terra preta (80% fertility) is the highest fertility soil in the game. It can only be crafted.<ref>Before game version 1.19, terra preta could be found in the world.</ref>There are two ways to make terra preta in the crafting grid:
</translate>
<div style="display:flex;flex-wrap:wrap;">
<div style="margin-right:10px">
{{Crafting
|Ingredients= 8x {{ll|Compost|<translate><!--T:51--> Compost</translate>}}<br>4x {{ll|Bonemeal|<translate><!--T:68--> Bonemeal</translate>}}<br>4x {{ll|Charcoal|<translate><!--T:69--> Charcoal</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|A1=Compost||A1N=2|A1-link=Special:MyLanguage/Compost|A1_name=<translate><!--T:70--> Compost</translate>
|B1=Bonemeal|B1-link=Special:MyLanguage/Bonemeal|B1_name=<translate><!--T:71--> Bonemeal</translate>
|C1=Compost|C1N=2|C1-link=Special:MyLanguage/Compost|C1_name=<translate><!--T:72--> Compost</translate>
|A2=Bonemeal|A2-link=Special:MyLanguage/Bonemeal|A2_name=<translate><!--T:73--> Bonemeal</translate>
|B2=Charcoal|B2N=4|B2-link=Special:MyLanguage/Charcoal|B2_name=<translate><!--T:74--> Charcoal</translate>
|C2=Bonemeal|C2-link=Special:MyLanguage/Bonemeal|C2_name=<translate><!--T:75--> Bonemeal</translate>
|A3=Compost|A3N=2|A3-link=Special:MyLanguage/Compost|A3_name=<translate><!--T:76--> Compost</translate>
|B3=Bonemeal|B3-link=Special:MyLanguage/Bonemeal|B3_name=<translate><!--T:77--> Bonemeal</translate>
|C3=Compost|C3N=2|C3-link=Special:MyLanguage/Compost|C3_name=<translate><!--T:78--> Compost</translate>
|Output=Soil-high-none|Output_name=<translate><!--T:79--> Terra preta</translate>
}}}}
</div>
<div style="margin-right:10px">
{{Crafting
|Ingredients= 8x {{ll|Compost|<translate><!--T:80--> Compost</translate>}}<br>4x {{ll|Bonemeal|<translate><!--T:81--> Bonemeal</translate>}}<br>4x {{ll|Charcoal|<translate><!--T:82--> Charcoal</translate>}}<br>1x {{ll|Soil|<translate><!--T:52--> High fertility soil</translate>}}
|Grid/CraftingCode={{Grid/Crafting
|A1=Compost||A1N=2|A1-link=Special:MyLanguage/Compost|A1_name=<translate><!--T:53--> Compost</translate>
|B1=Bonemeal|B1N=2|B1-link=Special:MyLanguage/Bonemeal|B1_name=<translate><!--T:54--> Bonemeal</translate>
|C1=Compost|C1N=2|C1-link=Special:MyLanguage/Compost|C1_name=<translate><!--T:55--> Compost</translate>
|A2=Charcoal|A2N=2|A2-link=Special:MyLanguage/Charcoal|A2_name=<translate><!--T:56--> Charcoal</translate>
|B2=Soil-compost-none|B2-link=Special:MyLanguage/Soil|B2_name=<translate><!--T:57--> High fertility soil</translate>
|C2=Charcoal|C2N=2|C2-link=Special:MyLanguage/Charcoal|C2_name=<translate><!--T:58--> Charcoal</translate>
|A3=Compost|A3N=2|A3-link=Special:MyLanguage/Compost|A3_name=<translate><!--T:59--> Compost</translate>
|B3=Bonemeal|B3N=2|B3-link=Special:MyLanguage/Bonemeal|B3_name=<translate><!--T:60--> Bonemeal</translate>
|C3=Compost|C3N=2|C3-link=Special:MyLanguage/Compost|C3_name=<translate><!--T:61--> Compost</translate>
|Output=Soil-high-none|OA=2|Output_name=<translate><!--T:62--> Terra preta</translate>
}}}}
</div>
</div>
<translate>
<!--T:63-->
{{ll|Compost|Compost}} is made via {{ll|barrel|barrel crafting}} mechanics, requiring 64 {{ll|Rot|rot}} and 20 days for 16 compost (enough for 2 terra preta).
== Harvesting == <!--T:14-->


<!--T:45-->
Soil blocks may be removed by {{Breaking|breaking}} with bare hands or using any tool, though a {{ll|shovel|shovel}} is a faster method to harvest soil blocks.


== Usage == <!--T:15-->


===Crafting=== <!--T:46-->


<!--T:47-->
Soil blocks are used in crafting both {{ll|Brick_blocks#Mudbrick_blocks|light and dark mudbrick}} blocks, as well as {{ll|Soil_Blocks#Cob|cob}} building blocks, {{ll|Soil_Blocks#Packed_Dirt|packed dirt}} and {{ll|strewn straw|strewn straw}}. Packed dirt and strewn straw do not grow grass. All those blocks have 0% fertility.


===Farming=== <!--T:18-->


<!--T:48-->
Fertile soil blocks can be converted to farmland using a {{ll|hoe|hoe}}. For more information, see the {{ll|Farming|farming guide}}.


===Panning=== <!--T:86-->


<!--T:87-->
Bony soil contains the remains of deceased people. It can be {{ll|panning|panned}} to find items from the past.


== Storage == <!--T:16-->


<!--T:49-->
Soil blocks may be placed in the world or stored in {{ll|containers|containers}}.


== Trivia == <!--T:83-->


<!--T:84-->
Prior to version 1.19, players could find deposits of Terra Preta in mild and hot areas with enough rainfall, mostly on plains and low hills.


<!--T:8-->
Specifically, terra preta required:
* rainfall: 0.5 - 0.9
* temperature: 5 - 37
* maximum Y level: 0.53, and terra preta seemed to follow the the soil surface at a depth of 1.


==Notes== <!--T:85-->
</translate>
<references />


{{Navbox|Vintage Story}}
{{Blocks navbox}}
{{Game navbox}}
[[Category:Blocks{{#translation:}}]]
[[Category:Fertile Blocks{{#translation:}}]]
Confirmedusers
70

edits