Smithing/ja: Difference between revisions

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[[File:Smithing_Action.gif|thumb|250px|Seraph smithing.]]
[[File:Smithing_Action.gif|thumb|250px|Seraph smithing.]]
Smithing is a powerful way to form [[Metal|metal]] ingots into crafting components, [[armor]] materials, [[Tools and Weapons|tool and weapon heads]].
Smithing is a powerful way to form [[Metal|metal]] ingots into crafting components, [[armor]] materials, [[Tools and Weapons|tool and weapon heads]].
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To smith items, a player needs an [[Anvil|anvil]], a [[Hammer|hammer]], a [[Forge|forge]] with fuel (such as [[Coal|coal]] or [[Charcoal|charcoal]]), and [[Metal|metal]] ingots. <br>
To smith items, a player needs an [[Anvil|anvil]], a [[Hammer|hammer]], a [[Forge|forge]] with fuel (such as [[Coal|coal]] or [[Charcoal|charcoal]]), and [[Metal|metal]] ingots. <br>
In the case of Copper and Bronze Alloy, the metal must be [[casting|casted]] to form ingots using the [[crucible]] and [[molds|clay molds]] prior to working them in the anvil. Iron ingots require preparation using a bloomery.  
In the case of Copper and Bronze Alloy, the metal must be [[casting|casted]] to form ingots using the [[crucible]] and [[molds|clay molds]] prior to working them in the anvil. Iron ingots require preparation using a bloomery.
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:''See the [[Bloomery]] and [[Casting]] for more detailed information.''
:''See the [[Bloomery]] and [[Casting]] for more detailed information.''
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# '''Load the Forge''': {{SneakClick|Add}} fuel ([[Coal|coal]] or [[Charcoal|charcoal]]) to the [[Forge|forge]], then {{SneakClick|add up}} to four ingots.  
# '''Load the Forge''': {{SneakClick|Add}} fuel ([[Coal|coal]] or [[Charcoal|charcoal]]) to the [[Forge|forge]], then {{SneakClick|add up}} to four ingots.  
# '''Ignite the Forge''': {{SneakClick|Ignite}} with a torch. Most [[Metal|metals]] can be worked when they are heated to a temperature above 50% of their melting point. [[Lead|Lead]] can be smithed at any temperature, [[Iron#Bloomery|iron blooms]] can be smithed at above 700°C.
# '''Ignite the Forge''': {{SneakClick|Ignite}} with a torch. Most [[Metal|metals]] can be worked when they are heated to a temperature above 50% of their melting point. [[Lead|Lead]] can be smithed at any temperature, [[Iron#Bloomery|iron blooms]] can be smithed at above 700°C.
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# '''Collect heated ingots''': {{Using|Remove}} the ingot from the [[Forge|forge]]  
# '''Collect heated ingots''': {{Using|Remove}} the ingot from the [[Forge|forge]]  
# '''Select the tool''': {{SneakClick|Placing}} an ingot on the [[Anvil|anvil]], opens a dialog allowing the player to choose what tool, weapon, or item to craft.
# '''Select the tool''': {{SneakClick|Placing}} an ingot on the [[Anvil|anvil]], opens a dialog allowing the player to choose what tool, weapon, or item to craft.
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[[File:Smithing example.png|thumb|left|200px|Ingot being worked on an anvil]]
[[File:Smithing example.png|thumb|left|200px|Ingot being worked on an anvil]]
Once the  tool, weapon, or item is selected, two different colors of voxel outlines will appear, green and purple. To form the item, the empty green outlines must be filled with metal voxels, and the metal voxels must be removed from the purple outlines. This is done by hitting the metal with a hammer to move the metal from its current ingot shape into the shape of selected item. The hammer has specific modes, explained below, that allow players to choose which direction the metal will move when striking the work item with the hammer. Using the Right-mouse-button will turn the work item around, making it easier to hit certain parts. If the work item cools down too much during this process, use the forge to reheat the work item. Item progress will not be lost if the item is removed from the anvil and replaced. Some items, like plates, require two ingots to complete. To continue work shaping an item that needs more material, {{Using|add}} another heated ingot to the work item on the anvil as if placing a new ingot to work.
Once the  tool, weapon, or item is selected, two different colors of voxel outlines will appear, green and purple. To form the item, the empty green outlines must be filled with metal voxels, and the metal voxels must be removed from the purple outlines. This is done by hitting the metal with a hammer to move the metal from its current ingot shape into the shape of selected item. The hammer has specific modes, explained below, that allow players to choose which direction the metal will move when striking the work item with the hammer. Using the Right-mouse-button will turn the work item around, making it easier to hit certain parts. If the work item cools down too much during this process, use the forge to reheat the work item. Item progress will not be lost if the item is removed from the anvil and replaced. Some items, like plates, require two ingots to complete. To continue work shaping an item that needs more material, {{Using|add}} another heated ingot to the work item on the anvil as if placing a new ingot to work.
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To move metal in specific directions, change the hammer mode. Press 'F' with a [[hammer]] in the active hand to view and change tool modes.  
To move metal in specific directions, change the hammer mode. Press 'F' with a [[hammer]] in the active hand to view and change tool modes.  
[[File:Hammer_modes_screen.png|thumb|350px|Hammer modes screen.]]
[[File:Hammer_modes_screen.png|thumb|350px|Hammer modes screen.]]
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Hammer modes include three modes:
Hammer modes include three modes:
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* '''強打''':下のレイヤーで使った場合、影響はありません。上のレイヤーで使った場合、縁の近くであれば、ボクセルは下のレイヤーに移動し、つまり加工アイテムを平らにすることができます。それ以外の場合、ボクセルが広がります。
* '''強打''':下のレイヤーで使った場合、影響はありません。上のレイヤーで使った場合、縁の近くであれば、ボクセルは下のレイヤーに移動し、つまり加工アイテムを平らにすることができます。それ以外の場合、ボクセルが広がります。
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=== Smithing List ===
=== Smithing List ===
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Only certain items, weapons, and tool heads are available depending on the metal:
Only certain items, weapons, and tool heads are available depending on the metal:
{|class="wikitable sortable" style="text-align:center; width: 90%;"
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| 1 || ✔️ || ✔️ || ✔️ || ❌ || ❌ || ❌ || ❌ || ✔️ || ✔️ || ✔️ || ✔️
| 1 || ✔️ || ✔️ || ✔️ || ❌ || ❌ || ❌ || ❌ || ✔️ || ✔️ || ✔️ || ✔️
|-
|-
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![[File:Grid Copper Chisel.png|50px]]  
![[File:Grid Copper Chisel.png|50px]]  
! '''Chisel'''
! '''Chisel'''
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| 1 || ❌ || ✔️ || ✔️ || ❌ || ❌ || ❌ || ❌ || ✔️ || ✔️ || ✔️ || ✔️
| 1 || ❌ || ✔️ || ✔️ || ❌ || ❌ || ❌ || ❌ || ✔️ || ✔️ || ✔️ || ✔️
|}
|}
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==鍛冶チュートリアルビデオ==
==鍛冶チュートリアルビデオ==
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{{Metals navbox}}
{{Game navbox}}
[[Category:Guides{{#translation:}}]]
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