鍛冶

From Vintage Story Wiki
This page is a translated version of the page Smithing and the translation is 6% complete.
Outdated translations are marked like this.


Seraph smithing.

Smithing is a powerful way to form metal ingots into crafting components, armor materials, tool and weapon heads .

鍛冶は金属インゴットを成形し、クラフト部品、防具の素材、ツールと武器の頭を作る有力な手法です。

必要な素材

アイテムを鍛造するには、金床(Anvil)ハンマー(Hammer)炉(Forge)、燃料(石炭または木炭)、金属のインゴットが必要です。

To smith items, a player needs an anvil , a hammer , a forge with fuel (such as coal or charcoal ), and metal ingots.
In the case of Copper and Bronze Alloy, the metal must be casted to form ingots using the crucible and clay molds prior to working them in the anvil. Iron ingots require preparation using a bloomery.

See Bloomery and Casting for more detailed information.

インゴットの準備

  1. 炉に積むに燃料(石炭木炭)をスニーク+右クリックで加え、そして最大4個のインゴットを追加します(スニーク+右クリック)。
  2. 炉を点火:松明を持ってスニーク+右クリックで点火します。金属は融点の60%を越えれば加工できるようになります。
  3. 熱したインゴットを回収:右クリックでインゴットをから取り出します。
  4. ツールを選択:インゴットを金床に置き(スニーク+右クリック)、開かれるダイアログからクラフトするツール、武器、アイテムを選びます。
  1. Load the Forge: Add fuel (coal or charcoal ) to the forge , then add up to four ingots.
  2. Ignite the Forge: Ignite with a torch. Most metals can be worked when they are heated to a temperature above 50% of their melting point. Lead can be smithed at any temperature, iron blooms can be smithed at above 700°C.
  1. Collect heated ingots:

Remove the ingot from the forge using tongs in the off-hand .

  1. Select the tool: Placing an ingot on the anvil , opens a dialog allowing the player to choose what tool, weapon, or item to craft.

アイテムの鍛造

アイテムを成形するには、青いボクセルを金属で満たし、オレンジ色のボクセルから金属を除去する必要があります。これはハンマーで金属をたたき、インゴットの形から選択したアイテムの形になるように金属を動かすことで行います。ハンマーには後述するモードがあり、加工アイテムでハンマーを打ったときに金属が動く方向を選ぶことができます。このプロセスの間に加工アイテムが冷えすぎた場合は、炉を使って再加熱することができます。アイテムを金床から取り除いたり置き直したりしても、進捗は失われません。プレートのようなアイテムは、完成させるために2個のインゴットが必要です。追加の金属を必要とするアイテムの加工を続けるには、最初にインゴットを金床に置いたように、熱した別のインゴットを金床上の加工アイテムに追加します。

Ingot being worked on an anvil

Once the tool, weapon, or item is selected, two different colors of voxel outlines will appear, green and purple. To form the item, the empty green outlines must be filled with metal voxels, and the metal voxels must be removed from the purple outlines. This is done by hitting the metal with a hammer to move the metal from its current ingot shape into the shape of selected item. The hammer has specific modes, explained below, that allow players to choose which direction the metal will move when striking the work item with the hammer. Using the Right-mouse-button will turn the work item around, making it easier to hit certain parts. If the work item cools down too much during this process, use the forge to reheat the work item. Item progress will not be lost if the item is removed from the anvil and replaced. Some items, like plates, require two ingots to complete. To continue work shaping an item that needs more material, add another heated ingot to the work item on the anvil as if placing a new ingot to work.

Grid Copper ingot.png Protip:
銅と青銅の加工アイテムは溶かしてインゴットに戻すことができますが、鉄の加工アイテムは塊鉄炉で溶かし直す必要があります。ご注意ください!

ハンマーのモード

金属を特定の方向に移動させるには、ハンマーのモードを変更します。ハンマーを持った状態で「F」キーを押すと、ツールモードの確認と変更を行えます。

To move metal in specific directions, change the hammer mode. Press F with a hammer in the active hand to view and change tool modes.

Hammer modes screen.

Hammer modes include three modes:

  • 強打:下のレイヤーで使った場合、影響はありません。上のレイヤーで使った場合、縁の近くであれば、ボクセルは下のレイヤーに移動し、つまり加工アイテムを平らにすることができます。それ以外の場合、ボクセルが広がります。
  • ひっくり返す(上、左、下、右):下のレイヤーで使用した場合、加工アイテムの縁なら、ボクセルが上のレイヤーに移動します。上のレイヤーで使用した場合、ボクセルは水平に移動し、縁の場合は下のレイヤーに移動します。
  • 割る:ボクセルをひとつ完全に取り除きます。

鍛冶リスト

アイテム インゴット スズ 亜鉛 ビスマス 青銅 隕鉄 鋼鉄
金床の土台 1 ✔️ ✔️
金床の上部 1 ✔️ ✔️
矢じり 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
斧頭 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
ノミ 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
シュートの部品 1 ✔️
肉切り包丁 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
ハンマーの頭 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
クワの頭 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
ナイフの刃 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
長剣の刃 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
2 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
プレート 2 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
薄片 2 ✔️ ✔️ ✔️ ✔️ ✔️
南京錠 1 ✔️ ✔️ ✔️ ✔️
ツルハシの頭 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
杵のキャップ 1 ✔️ ✔️ ✔️ ✔️
試掘ツルハシ 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
ノコ刃 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
大鎌の刃 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
大ばさみ 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
シャベルの頭 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
槍頭 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️

Smithing List

Only certain items, weapons, and tool heads are available depending on the metal:

Icon Item Amount of ingots Copper Gold Silver Tin Zinc Bismuth Lead Bronze Iron Meteoric
Iron
Steel
Anvilpart-base-iron.png Anvil Base 5 ✔️ ✔️
Anvilpart-top-iron.png Anvil top 5 ✔️ ✔️
Arrowhead-copper.png Arrowhead 1
(for 6 or 9 arrowheads)
✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Grid Copper axe head.png Axe Head 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Grid Copper Chisel.png Chisel 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Chutesection-copper.png Chute Section 1
(or 1 plate for easier smithing)
✔️
Cleaver-copper.png Cleaver 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Grid Copper hammer head.png Hammer Head 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Grid Copper hoe head.png Hoe Head 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Knifeblade-copper.png Knife Blade 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Bladehead-falx-copper.png Falx head 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Metalchain-copper.png Chain 2 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Grid Copper plate.png Plate 2 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Metalscale-copper.png Scales 2 ✔️ ✔️ ✔️ ✔️ ✔️
Padlock-tinbronze.png Padlock 1 ✔️ ✔️ ✔️ ✔️
Grid Copper pickaxe head.png Pickaxe Head 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Poundercap-tinbronze.png Pounder Cap 1 ✔️ ✔️ ✔️ ✔️
Grid Copper prospecting pick head.png Prospecting Pick 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Grid Copper saw blade.png Saw Blade 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Scythehead-copper.png Scythe Head 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Shears-copper.png Shears 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Grid Copper shovel head.png Shovel Head 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Grid Copper spear head.png Spear Head 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Boss-tinbronze.png Shield's boss 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️
Hoop-tinbronze.png Shield's hoop 1 ✔️ ✔️ ✔️ ✔️ ✔️ ✔️

鍛冶チュートリアルビデオ

> >


Ores, metals and minerals
Guides Ore Deposits Metals
Metals Copper Iron Meteoric iron Gold Silver Lead Tin Zinc Bismuth Titanium (Ilmenite)
Alloys Bronze (Tin bronze, bismuth bronze, black bronze) • Steel Brass Solder (Lead solder, Silver solder) • Molybdochalkos Cupronickel Electrum
Minerals Alum Borax Cinnabar Coal Halite (Salt) Lapis lazuli Quartz Saltpeter Sulfur Sylvite (Potash)
Tools Pickaxe Hammer Prospecting Pick Crucible Forge Ore blasting bomb Quern Anvil Bloomery Helve hammer Pulverizer
Other Gemstones
Related mechanics Panning Mining Clay forming Casting Smithing Steel making



Wiki Navigation
Vintage Story Guides[[::Category:Guides| ]]Frequently Asked Questions Soundtrack Versions Controls
Game systems Crafting Knapping Clay forming Smithing Cooking Temperature Hunger Mining Temporal stability Mechanical power Trading Farming Animal husbandry
World World generation Biomes Weather Temporal storms
Items Tools Weapons Armor Clothing Bags Materials Food
Blocks Terrain Plants Decorative Lighting Functional Ore
Entities Hostile entities Animals NPCs Players
Miscellaneous List of client commands List of server commands Creative Starter Guide Bot System WorldEdit Cinematic Camera Adjustable FPS Video Recording ServerBlockTicking