Smithing: Difference between revisions

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== Required Materials ==
== Required Materials ==
To smith items you need an [[Anvil|anvil]], [[Hammer|hammer]], [[Forge|forge]], fuel ([[Coal|coal]] or [[Charcoal|charcoal]]), and [[Metal|metal]] ingots.
To smith items you need an [[Anvil|anvil]], [[Hammer|hammer]], [[Forge|forge]], fuel ([[Coal|coal]] or [[Charcoal|charcoal]]), and [[Metal|metal]] ingots.
==Creating Ingots ==
Copper and Bronze Alloys must be cast to form ingots prior to working, using the [[crucible]] and [[Clay_Forming|clay molds]]. Iron ingots require preparation using a bloomery. See the [[Bloomery|bloomery]] page for detailed instructions on how to use this functional block.


== Preparing the Ingots ==
== Preparing the Ingots ==
To start smithing, you must first add fuel to the forge by holding shift + right mouse click, then add your ingot in the same way. To ignite the forge, shift + right click it with a torch. Once the [[Metal|metal]] can be worked when it is heated to a temperature above 60% of its melting point. Right click to take the ingot from the [[Forge|forge]] and place it on the [[Anvil|anvil]] (shift + right click), which will open up a dialog allowing you to choose what to tool/weapon to craft.
To start smithing, you must first add fuel ([[Coal|coal]] or [[Charcoal|charcoal]]) to the [[Forge|forge]] by holding shift + right mouse click, then add your ingot in the same way. To ignite the forge, shift + right click it with a torch. The [[Metal|metal]] can be worked when it is heated to a temperature above 60% of its melting point. Right click to take the ingot from the [[Forge|forge]] and place it on the [[Anvil|anvil]] (shift + right click), which will open up a dialog allowing you to choose what to tool/weapon to craft.


To form the item, you need to fill the empty blue voxels with metal and remove metal from orange voxels by moving the metal from its current "ingot" shape into the shape of your selected item. If your work item cools down too much during this process, you will need to reheat it on the forge. If you run out of metal while forging an item, you will need to add another ingot and some items do require two ingots to create. To add material, place another heated ingot on top of the work item on the anvil.
To form the item, you need to fill the empty blue voxels with metal and remove metal from orange voxels by moving the metal from its current "ingot" shape into the shape of your selected item. If your work item cools down too much during this process, you will need to reheat it on the forge. If you run out of metal while forging an item, you will need to add another ingot and some items do require two ingots to create. To add material, place another heated ingot on top of the work item on the anvil.
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