Smithing: Difference between revisions

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Smithing is a powerful and enjoyable way to form [[Metal|metal]] ingots into tools.
Smithing is a powerful and enjoyable way to form [[Metal|metal]] ingots into tools.


To smith items you first need an [[Anvil|anvil]], [[Hammer|hammer]], [[Forge|forge]], fuel ([[Coal|coal]] or charcoal), and [[Metal|metal]] ingots.
== Required Materials ==
To smith items you need an [[Anvil|anvil]], [[Hammer|hammer]], [[Forge|forge]], fuel ([[Coal|coal]] or [[Charcoal|charcoal]]), and [[Metal|metal]] ingots.


To start smithing, you must first add fuel to the forge by holding shift + right mouse click, then add your ingot in the same way. To ignite the forge, shift + right click it with a torch. Once the [[Metal|metal]] is over 60% its melting point it can be worked. Take it from the [[Forge|forge]] (right click) and place it on the [[Anvil|anvil]] (shift + right click). This will open up a dialog allowing you to choose what to tool/weapon to craft.
== Preparing the Ingots ==
To start smithing, you must first add fuel to the forge by holding shift + right mouse click, then add your ingot in the same way. To ignite the forge, shift + right click it with a torch. Once the [[Metal|metal]] can be worked when it is heated to a temperature above 60% of its melting point. Right click to take the ingot from the [[Forge|forge]] and place it on the [[Anvil|anvil]] (shift + right click), which will open up a dialog allowing you to choose what to tool/weapon to craft.


Your goal is now to fill in the empty blue squares with [[Metal|metal]]. Hit 'F' with a [[Hammer|hammer]] in your hand to see your tool modes. You need to hit an existing metal voxel to add more metal. The metal will spread from the voxel you hit based on the mode that you select.
To form the item, you need to fill the empty blue voxels with metal and remove metal from orange voxels by moving the metal from its current "ingot" shape into the shape of your selected item. If your work item cools down too much during this process, you will need to reheat it on the forge. If you run out of metal while forging an item, you will need to add another ingot and some items do require two ingots to create. To add material, place another heated ingot on top of the work item on the anvil.


The first mode (spread), will spread 3 blocks. See explanation below. The next 4 modes add a metal block in a single direction and the last one removes a piece of metal. If your work item cools down too much you will need to reheat it on the forge.
== Hammer Modes ==
 
To move metal in specific directions, change the hammer mode. Press 'F' with a [[Hammer|hammer]] in your hand to see your tool modes. The first mode spreads metal in all directions over three blocks, the next 4 move metal in a single direction (indicated by the arrow) and the last one removes a piece of metal.  
If you run out of metal while forging an item you will need to add another ingot. Place another hot ingot on top of the work item for refilling. Some items are impossible to finish with one ingot, such as the metal plate.


=== Hammer Spread Mode Explained ===
=== Hammer Spread Mode Explained ===
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Here is a video of a complete smithing process
==Smithing Tutorial Videos==


<youtube>2h9is76yNgM</youtube>
<youtube>2h9is76yNgM</youtube>

Revision as of 02:10, 6 January 2020

Smithing is a powerful and enjoyable way to form metal ingots into tools.

Required Materials

To smith items you need an anvil, hammer, forge, fuel (coal or charcoal), and metal ingots.

Preparing the Ingots

To start smithing, you must first add fuel to the forge by holding shift + right mouse click, then add your ingot in the same way. To ignite the forge, shift + right click it with a torch. Once the metal can be worked when it is heated to a temperature above 60% of its melting point. Right click to take the ingot from the forge and place it on the anvil (shift + right click), which will open up a dialog allowing you to choose what to tool/weapon to craft.

To form the item, you need to fill the empty blue voxels with metal and remove metal from orange voxels by moving the metal from its current "ingot" shape into the shape of your selected item. If your work item cools down too much during this process, you will need to reheat it on the forge. If you run out of metal while forging an item, you will need to add another ingot and some items do require two ingots to create. To add material, place another heated ingot on top of the work item on the anvil.

Hammer Modes

To move metal in specific directions, change the hammer mode. Press 'F' with a hammer in your hand to see your tool modes. The first mode spreads metal in all directions over three blocks, the next 4 move metal in a single direction (indicated by the arrow) and the last one removes a piece of metal.

Hammer Spread Mode Explained

When hitting a block in spread mode, metal blocks will be added in every empty square in a 3x3 pattern around the block that was hit.

The practical effect of this is that when you hit a block which is surrounded by blocks on 3 sides, spread mode adds a row or column of 3 blocks, centered on the block that you hit attached to the work item in the direction from the voxel that you hit which is available and empty of metal.

Legend Symbol
Metal o
Empty -
Metal (Hit) x
Metal (New) *


Example:

o o o -
o o o -
o x o -
- - - -

In this example if you hit x, the result will be

o o o -
o o o -
o x o -
* * * -

This is because there was empty space to spread below the hit block (x)

Here's another example:

o o o -
o o x -
o o o -
- - - -

The result is:

o o o *
o o x *
o o o *
- - - -


Smithing Tutorial Videos


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