Setting up a Multiplayer Server: Difference between revisions

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==== Paid hosts ====
==== Paid hosts ====
Some commercial hosting services offer paid server hosting. Currently Vintage Story hosting is offered by [https://pingperfect.com/ PingPerfect], [https://citadelservers.com/ Citadel Server] and [https://www.creeperhost.net/ Creeperhost]
Some commercial hosting services offer paid server hosting. Currently Vintage Story hosting is offered by [https://pingperfect.com/ PingPerfect], [https://citadelservers.com/ Citadel Server], [https://www.creeperhost.net/ Creeperhost] and [http://akliz.net/ Akliz]


==== Dedicated Servers on Windows ====
==== Dedicated Servers on Windows ====

Revision as of 15:13, 14 March 2020

Basic Setup

Ad-hoc Server

If you want a temporary multiplayer experience it is enough to open a single player world, then click on "Open to Lan" in the escape menu. This will allow players in your local network to join. If you want to allow players outside of your local network to join, you can then also click "Open to Internet" which will attempt to set up an external connection to join your server from the internet. This is done by a technique called UPnP and has to be enabled on your internet router, which it often is by default. In short, we estimate there's about a 60% success chance that 'Open to Internet' works instantly without issues. If it doesn't you would need to set up a so called "port forwarding" on your internet router, which can be tricky and frustrating at times, unfortunately. You would need to forward TCP Port 42420 to your computer in that case. (Google 'Port forwarding' with the name or model of your internet router to find help.)

For this server to work, your single player world has to stay open.


Dedicated Server

Alternatively the game ships with a dedicated server program that you can start and leave on permanently without needing to log in yourself. There are several ways to get a dedicated server up and running.


Some commercial hosting services offer paid server hosting. Currently Vintage Story hosting is offered by PingPerfect, Citadel Server, Creeperhost and Akliz

Dedicated Servers on Windows

  • Enter the games application folder, by default that is %appdata%/VintageStory
  • Start VintagestoryServer.exe
  • You might need to set up port forwarding on your internet router if the server should be accessible from beyond your local network (internet).

Dedicated Servers on Linux

This describes how to set up the server as a service on Linux systems.

Requirements for CentOS 7 (RHEL, Fedora, ...)

1. EPEL/screen/wget/curl Install

 yum -y install epel-release screen wget curl

2. Mono Install

 yum -y install yum-utils
 rpm --import "http://keyserver.ubuntu.com/pks/lookup?op=get&search=0x3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF"
 yum-config-manager --add-repo http://download.mono-project.com/repo/centos/
 yum -y install mono mono-devel

Requirements for Ubuntu (Debian, Mint, ...)

1. screen/wget/curl Install

 sudo apt install -y screen wget curl

2. Mono Install

As of Vintage Story version 1.12.7 and above Mono version 5 or higher is recommended to use.
This HowTo is written assuming Ubuntu 18.04 as the base OS.
To install the latest stable version for your specific distribution, please follow the instructions from the Official Mono Project Download Page.

 sudo apt install gnupg ca-certificates
 sudo apt-key adv --keyserver hkp://keyserver.ubuntu.com:80 --recv-keys 3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF
 echo "deb https://download.mono-project.com/repo/ubuntu stable-bionic main" | sudo tee /etc/apt/sources.list.d/mono-official-stable.list
 sudo apt update
 sudo apt install -y mono-complete


3. Download the game

Advice: Create a seperate directory for Vintage Story as the tar.gz does not contain a subfolder.

 mkdir server && cd server

Goto http://account.vintagestory.at/downloads
Copy the link of the newest "vs_server_*.*.*.tar.gz" package (Tar.gz Archive/Linux (server only) under Show other available downloads of Vintage Story)
Download with "wget" via console (Vintage Story version 1.12.7 in this example).

 wget https://cdn.vintagestory.at/gamefiles/stable/vs_server_1.12.7.tar.gz

4. Extract tar.gz package

 tar xzf vs_server_*.*.*.tar.gz

5. Make server.sh script executeable

 chmod +x server.sh

6. Edit server.sh file

For security reasons you should not run the server as root user, so by default USERNAME is set to vintagestory. On most linux operating systems you can create a user with the command adduser.

 adduser vintagestory

Then change these options for your needs:

 USERNAME='<your-vs-server-username>'
 VSPATH='<your-vs-directory>'

7. Open the port at the firewall (if needed)

firewalld

 firewall-cmd --permanent --zone=public --add-port=42420/tcp
 firewall-cmd --reload

iptables

 iptables -A INPUT -p tcp -m tcp --dport 42420 -j ACCEPT

8. Server start and first steps

 ./server.sh start
 Wait for the startup to finish, then you can give yourself OP with
 ./server.sh command "/op <youusername>"

9. Connect to your IP/Domain and have fun


Requirements for Alpine (Advanced, no support)

1. Install mono

As mono is in testing in Alpine, the testing URL (http://dl-cdn.alpinelinux.org/alpine/edge/testing) will have to be uncommented out in

 /etc/apk/repositories

after, run

 apk update
 apk add mono mono-dev

2. Install tmux

 apk add tmux

3. Certificates

 apk add ca-certificates

then run

 cert-sync /etc/ssl/certs/ca-certificates.crt

to update the certs.

4. Simplified Start Script

Download and extract the server into a location as normal, then put this into a script:

 #!/bin/ash
 mono VintagestoryServer.exe --dataPath ./data

This script will just run the server, putting the world save files into the same folder the server is extracted to. As an advanced user, you don't need to worry about having the dependancies, checking for new versions, or installing the server or save files under different users and locations.

Run the script in a tmux session.

The rest of the normal advice applies too (firewalling etc.).

Basic Configuration

Once your server is up and running you might want to look over some of the following configuration options. You can configure the server while its running through commands or by editing the serverconfig.json, for which the server needs to be stopped. On windows, by default this file is located at %appdata%/VintageStoryData/serverconfig.json. On Linux it's located at ./data/serverconfig.json of your server directory (e.g. /home/vintagestory/server/data/serverconfig.json if setup like described here)

Explanation of values in serverconfig.json you can find here: Server Config

Here are some of the configurations set by commands, that you'd typically want to set.

  • /serverconfig name Peaceful PvE Server
    Set up the server name, visible in the public server listing
  • /serverconfig description This is a medieval survival server, PvE only, everyone welcome! <3
    Set up the servers description, visible in the public server listing
  • /serverconfig motd Hi {playername}! Please remember to follow the rules!
    The message shown to players when they join
  • /serverconfig password asdaf
    Require a password for players to log in, if desired. Use /serverconfig nopassword to remove again.
  • /serverconfig advertise (1|0)
    Whether or not add this server to the public server listing

Lastly, you can configure a server that was created with the 'Open to Lan' method in the same way as you do for dedicated ones, be aware though, in that case a few of the configurations are overridden by the client, such as the save file location.