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The rest of the normal advice applies too (firewalling etc.). | The rest of the normal advice applies too (firewalling etc.). | ||
==== Updating Servers ==== | ==== Updating Servers ==== <!--T:89--> | ||
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If you want to install a newer version, remove all installation files first, or you'll get unforseeable behavior. If you chose a data folder inside the installation folder, make sure to not delete that one, or you'll loose your save games, settings and player data. | If you want to install a newer version, remove all installation files first, or you'll get unforseeable behavior. If you chose a data folder inside the installation folder, make sure to not delete that one, or you'll loose your save games, settings and player data. | ||
Download the "Tar.gz Archive/Linux (server only)" file and extract it. If you have a remote installation and only a FTP connection to your server, you will have to unpack it locally and upload each file. | Download the "Tar.gz Archive/Linux (server only)" file and extract it. If you have a remote installation and only a FTP connection to your server, you will have to unpack it locally and upload each file. | ||
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On Linux it's located at '''./data/serverconfig.json''' of your server directory (e.g. ''/home/vintagestory/server/data/serverconfig.json'' if setup like described here) | On Linux it's located at '''./data/serverconfig.json''' of your server directory (e.g. ''/home/vintagestory/server/data/serverconfig.json'' if setup like described here) | ||
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{{Protip | {{Protip | ||
|The easiest way to get a world configured to your wishes is to first create it in Single Player, using the advanced world creating options - and then upload it to use as your server world. | |The easiest way to get a world configured to your wishes is to first create it in Single Player, using the advanced world creating options - and then upload it to use as your server world. | ||
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Lastly, you can configure a server that was created with the 'Open to Lan' method in the same way as you do for dedicated ones, be aware though, in that case a few of the configurations are overridden by the client, such as the save file location. | Lastly, you can configure a server that was created with the 'Open to Lan' method in the same way as you do for dedicated ones, be aware though, in that case a few of the configurations are overridden by the client, such as the save file location. | ||
===Acquiring server admin rights=== | ===Acquiring server admin rights=== <!--T:92--> | ||
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If you have access to the server console, type <code>/op playername</code>. If not, open up the serverconfig.json and replace | If you have access to the server console, type <code>/op playername</code>. If not, open up the serverconfig.json and replace | ||
<code>"StartupCommands": null,</code> | <code>"StartupCommands": null,</code> | ||
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<code>"StartupCommands": "/op playername",</code> | <code>"StartupCommands": "/op playername",</code> | ||
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In both instances you should replace <code>playername</code> with your actual player name. | In both instances you should replace <code>playername</code> with your actual player name. | ||