Setting up a Multiplayer Server

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On Windows

  • Enter your appdata folder, e.g. through %appdata%
  • Start VintagestoryServer.exe
  • You might need to set up port forwarding on your router if the server should be accessible from beyond your local network


On Linux

Requirements CentOS 7 (RHEL, Fedora, ...)

1. EPEL/screen/wget/curl Install

yum -y install epel-release screen wget curl

2. Mono Install

 yum -y install yum-utils
 rpm --import "http://keyserver.ubuntu.com/pks/lookup?op=get&search=0x3FA7E0328081BFF6A14DA29AA6A19B38D3D831EF"
 yum-config-manager --add-repo http://download.mono-project.com/repo/centos/
 yum -y install mono mono-devel

Requirements Ubuntu (Debian, Mint, ...)

1. screen/wget/curl Install

 apt install -y screen wget curl

2. Mono Install

 apt install -y mono-complete mono-utils


3. Add the port to the firewall

firewalld

 firewall-cmd --permanent --zone=public --add-port=42420/tcp
 firewall-cmd --reload

iptables

 iptables -A INPUT -p tcp -m tcp --dport 42420 -j ACCEPT

4. Download the game

Goto http://account.vintagestory.at/downloads
Copy the link of the newest "vs_server_*.*.*.tar.gz" package
Enter in the console "wget" and parse the link

Hint: Make for VS a own directory the tar have no subfolder

5. Open TarGZ package

tar -xzf vs_server_*.*.*.tar.gz

6. Make the server.sh executeable

 chmod 755 server.sh

7. Edit server.sh file

For security reasons you should not run the server as root user, so by default USERNAME is set to vintagestory. On most linux operating systems you can create a user with the command adduser

 USERNAME='<your-vs-server-username>'
 VSPATH='<your-vs-directory>'

8. Server start and first steps

 ./server.sh start
 # Wait for startup then you can give you OP
 ./server.sh command "/op <youusername>"

9. Connect to you IP/Domain and have fun