Player created resources are components used in other crafting mechanics. These items often have more than one use within game mechanics, and some items in this list are used to create other useful resources also included here. This page is provided as a "quick reference" summary of player created resources (indexed by component category). For more information on crafting or using these materials, please see the individual item pages or process guides.
- 1 Wood
- 2 Rock: Ores
- 3 Rock: Stone
- 4 Clay
- 5 Animal Products
- 6 Plant Fibers
- 7 Storing Stacks
Wood items are crafted from logs harvested from trees using an axe. Logs are converted into the following items:
Boards are created in the crafting grid using a saw and any planks or logs. Boards are the primary material component used in crafting wood items including plank blocks, doors, fences, wood storage containers, functional items such as buckets and barrels.
Firewood is created in the crafting grid using an axe and any log. Firewood is used in the creation of the firepit and in the creation of charcoal. Firewood can be used as a fuel in the firepit to complete processes such as cooking and clay forming but is not used in the forge or bloomery.
Ores and Metal nuggets obtained through foraging, panning or mining must be processed prior to use in smithing. Some ores must be ground using a quern or crushed using a hammer in the crafting grid to convert the mineral into usable form.
Resources from butchering are processed to create other materials. Raw Hides can be converted into two materials: leather and pelts.
Twine and Linen are created from flax fibers using the grid crafting mechanic.
Some resource items including player created items Firewood, Ingots, Boards, and the harvested resource peat bricks may be stored on solid blocks. If container space is limited, stacking resources is a storage option that keeps resources readily available for player use.
To place resources in stacks
- Hold the resource in the active hand, Sneak + right mouse button to place onto the square/space identified using the player's crosshairs.
- Each time the mouse button is pressed, one to two resource items (dependent on the type) will be placed onto the selected block, which will add to a stack.
- When a stack is complete (this number varies based on resource), and a player has additional items to add, a new stack will be created above the existing (filled) stack.
To remove resources from stacks
Press the Right mouse button while aiming white crosshairs to select the stack. One to two items will be removed (depending on the item type).
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