Pumpkin: Difference between revisions

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== Vine behavior ==
== Vine behavior ==


A vine with grow by 1 stage every 12 in game hours. Only on stage 2 it has a 50% change to spawn another stage 1 vine. The vine will spawn with a 75% chance in the opposite direction of the parent and the remaining 25% is randomly chosen left or right. 6 in game hours after reaching stage 3 it has a 50% chance of becoming a flowering stage 3 vine
A vine will grow by 1 stage every 12 in game hours. Only on stage 2 it has a 50% change to spawn another stage 1 vine. The vine will spawn with a 75% chance in the opposite direction of the parent and the remaining 25% is randomly chosen left or right. 6 in game hours after reaching stage 3 it has a 50% chance of becoming a flowering stage 3 vine
A flowering stage 3 vine is on a 12 ingame hour timer. On each interval end it has:
A flowering stage 3 vine is on a 12 ingame hour timer. On each interval end it has:
* A 50% chance to spawn a pumpkin on any of the 4 adjacent sides (if free)
* A 50% chance to spawn a pumpkin on any of the 4 adjacent sides (if free)

Revision as of 10:57, 9 April 2019

Pumpkin farm.png

Pumpkins are unique plants and have very different growth behaviors from other crops. They can only rarely be found inside loot vessels.

Crop Properties

Required Nutrient: P
Nutrient Consumption: 30
Growth Stages: 7
Total Growth Days: 3.5

Pumpkin Mother Plant

Pumpkins consist of three main components: The mother plant, vines and the fruit. The mother plant follows the growth behavior defined in the crop properties and mostly behaves the way other crops do. However, once it's at stage 3 or above it has a 50% chance to spawn a stage 1 vine on any of the 4 adjacent sides as long as the the position is occupied by air or a block with replaceable >= 6000 and that the supporting block(block underneath) is solid. After 6 in game days it will no longer spawn vines.

Vine behavior

A vine will grow by 1 stage every 12 in game hours. Only on stage 2 it has a 50% change to spawn another stage 1 vine. The vine will spawn with a 75% chance in the opposite direction of the parent and the remaining 25% is randomly chosen left or right. 6 in game hours after reaching stage 3 it has a 50% chance of becoming a flowering stage 3 vine A flowering stage 3 vine is on a 12 ingame hour timer. On each interval end it has:

  • A 50% chance to spawn a pumpkin on any of the 4 adjacent sides (if free)
  • A 50% chance to turn back into a normal stage 3 vine
  • After 3 intervals it will turn back into a normal stage 3 vine

General guidelines

The vines rarely spread beyond 4 away from the mother plant. The longer vines grow straight out from the pumpkin therefore if planting in a straight line leave at least 8 blocks in between. Plants will yield roughly 2.6 pumpkins on average.


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