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Pumpkins are unique plants and have very different growth behaviors from other crops.  
[[File:Pumpkin_farm.png|thumbnail]]
Pumpkins are unique plants and have very different growth behaviors from other crops. They can only rarely be found inside loot vessels.


== Crop Properties ==


== Pumpkin asset information ==
Required Nutrient: P<br/>
Nutrient Consumption: 30<br/>
Growth Stages: 7<br/>
Total Growth Days: 3.5<br/>


Mother plant (the one in the middle). It has 7 growth stages.
== Pumpkin Mother Plant ==
Vines (extensions growing out of pumpkin plant). They have 3 stages.
Fruit (growing out of vines). It has 4 stages.
Plant and vines will have cross model of separate texture for north and south side. Pumpkin plant has X shape cross model. Vines have + shape model.
 
 
== Mother Plant behavior ==
 
A Seed can only be planted in tilled soil
A pumpkin plant will grow by 1 stage every 12 ingame hours
Once it's at least at stage 3 it has a 50% change to spawn a stage 1 vine on any of the 4 adjacent sides, if that side has a solid ground (may also replace blocks with replacable value >=6000)
After 6 ingame days it will no longer spawn vines


Pumpkins consist of three main components: The mother plant, vines and the fruit. The mother plant follows the growth behavior defined in the crop properties and mostly behaves the way other crops do. However, once it's at stage 3 or above it has a 50% chance to spawn a stage 1 vine on any of the 4 adjacent sides as long as the the position is occupied by air or a block with replaceable >= 6000 and that the supporting block(block underneath) is solid. After 6 in game days it will no longer spawn vines.


== Vine behavior ==
== Vine behavior ==


A vine with grow by 1 stage every 12 ingame hours
A vine with grow by 1 stage every 12 in game hours. Only on stage 2 it has a 50% change to spawn another stage 1 vine. The vine will spawn with a 75% chance in the opposite direction of the parent and the remaining 25% is randomly chosen left or right. 6 in game hours after reaching stage 3 it has a 50% chance of becoming a flowering stage 3 vine
Only on stage 2 it has a 50% change to spawn a stage 1 vine
A flowering stage 3 vine is on a 12 ingame hour timer. On each interval end it has:
The vine will spawn with a 75% chance in the opposite direction of the parent
* A 50% chance to spawn a pumpkin on any of the 4 adjacent sides (if free)
The remaining 25% is randomly chosen left or right
* A 50% chance to turn back into a normal stage 3 vine
6 ingame hours after reaching stage 3 it has a 50% chance of becoming a flowering stage 3 vine
* After 3 intervals it will turn back into a normal stage 3 vine
A flowering stage 3 vine is on a 12 ingame hour timer. On each interval end it has
A 50% chance to spawn a pumpkin on any of the 4 adjacent sides (if free)
A 50% chance to turn back into a normal stage 3 vine
After 3 intervals it will turn back into a normal stage 3 vine
 
 
Required Nutrient: P


Nutrient Consumption: 30
== General guidelines ==
The vines rarely spread beyond 4 away from the mother plant. The longer vines grow straight out from the pumpkin therefore if planting in a straight line leave at least 8 blocks in between. Plants will yield roughly 2.6 pumpkins on average.


Growth Stages: 7


Total Growth Days: 3.5
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Revision as of 11:39, 5 March 2018

Pumpkin farm.png

Pumpkins are unique plants and have very different growth behaviors from other crops. They can only rarely be found inside loot vessels.

Crop Properties

Required Nutrient: P
Nutrient Consumption: 30
Growth Stages: 7
Total Growth Days: 3.5

Pumpkin Mother Plant

Pumpkins consist of three main components: The mother plant, vines and the fruit. The mother plant follows the growth behavior defined in the crop properties and mostly behaves the way other crops do. However, once it's at stage 3 or above it has a 50% chance to spawn a stage 1 vine on any of the 4 adjacent sides as long as the the position is occupied by air or a block with replaceable >= 6000 and that the supporting block(block underneath) is solid. After 6 in game days it will no longer spawn vines.

Vine behavior

A vine with grow by 1 stage every 12 in game hours. Only on stage 2 it has a 50% change to spawn another stage 1 vine. The vine will spawn with a 75% chance in the opposite direction of the parent and the remaining 25% is randomly chosen left or right. 6 in game hours after reaching stage 3 it has a 50% chance of becoming a flowering stage 3 vine A flowering stage 3 vine is on a 12 ingame hour timer. On each interval end it has:

  • A 50% chance to spawn a pumpkin on any of the 4 adjacent sides (if free)
  • A 50% chance to turn back into a normal stage 3 vine
  • After 3 intervals it will turn back into a normal stage 3 vine

General guidelines

The vines rarely spread beyond 4 away from the mother plant. The longer vines grow straight out from the pumpkin therefore if planting in a straight line leave at least 8 blocks in between. Plants will yield roughly 2.6 pumpkins on average.


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