Required Nutrient: P
Nutrient Consumption: 30
Growth Stages: 7
Total Growth Days: 3.5
Pumpkin Mother Plant
Pumpkins consist of three main components: The mother plant, vines and the fruit. The mother plant follows the growth behavior defined in the crop properties and behaves the way other crops do. However, once the plant reaches stage 3 or above it has a 50% chance to spawn a stage 1 vine on any of the 4 adjacent sides as long as the the position is occupied by air or a block with replaceable >= 6000 and that the supporting block (underneath) is solid. After 6 in game days it will no longer spawn vines.
A vine will advance 1 stage every 12 in-game hours. During stage 2 it has a 50% change to spawn another stage 1 vine. The vine has a 75% chance to spawn in the opposite direction of the parent and a 25% to spawn to the left or right. Six in-game hours after reaching stage 3, this new vine has a 50% chance of becoming a flowering stage 3 vine.
- At the beginning and end of each time interval, a flowering stage 3 vine has:
- A 50% chance to spawn a pumpkin on any of the 4 adjacent sides (if free)
- A 50% chance to revert to a normal stage 3 vine
- After 3 time intervals it will turn back into a normal stage 3 vine
The vines rarely spread beyond 4 away from the mother plant. The longer vines grow straight out from the pumpkin therefore if planting seeds in a straight line, leave at least 8 blocks between mother plants. Plants will yield roughly 2.6 pumpkins on average.
|Vintage Story: Vanilla Game Content|
|Terrain Blocks||Clay Gravel Peat Rock Sand Soil|
|Construction Blocks||Ceramic Blocks Glass Planks Plaster Soil Blocks Stone Blocks|
|Functional Blocks||BarrelWooden Bucket Bed Containers Firepit Forge Loot Vessels Ore blasting bomb Quern|
|Decorative Blocks||Paintings Carpets Bookshelves Flowerpots Wallpaper|
|Metal Working||Anvil Bloomery Crucible Forge Helvehammer Molds Metal|
|Tools & Weapons||Axe Bow Chisel Cleaver Club Hammer Hoe Knife Pickaxe Prospecting Pick Saw Scythe Shears Shovel Spear Sword|
|Equipment||Armor Clothes Bags|
|Craftable Resources||Boards Charcoal Firewood Ingots Leather Linen|
|Plants||Berry Bushes Cooper's Reed (Cattail) Flowers Grass Other Plants Trees Wild Foods|
|Mobs||Bees Bighorn sheep Chicken Drifter Fox Hare Hyena Locust Raccoon Wild Pig Wolf|
|Animal Husbandry Beekeeping Casting Clay Forming Combat Cooking Crafting Recipes Farming Fuel Knapping Leather Working Light sources Mechanical Power Mining Ore Deposits Ruins Smithing Trading Starter Guide|