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{{pt}}<languages/>
{{pt}}<languages/>
'''Pulverizers''' are a type of [[Mechanical Power|mechanism]] in Vintage Story. It is used to crush ores and minerals that are too hard to be powdered in a [[quern]].
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[[File:Pulverizer-ready.png|200px|thumbnail|right|A pulverizer ready to use.]]
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<div class="mw-translate-fuzzy">
Los '''Pulverizadores''' son un tipo de [[Mechanical Power/es|mecanismo]] en Vintage Story. Se utiliza para triturar menas y minerales que son demasiado duros para ser pulverizados en un [[quern/es|molino]].
</div>


__TOC__
__TOC__


== Creation ==
== Creación ==


Pulverizers are made out of a pulverizer frame, a pulverizer toggle, and two capped pounders.  
Los pulverizadores se componen de un bastidor pulverizador, una palanca pulverizadora y dos mazos con tapa.  


Pulverizer frames hold the entire mechanism together. It is a two-block high structure. The pulverizer toggle must be placed within a pulverizer frame. Two pounders must then be attached to the frame, and capped.
Los bastidores del pulverizador mantienen unido todo el mecanismo. Se trata de una estructura de dos bloques de altura. La palanca pulverizadora debe colocarse dentro de un bastidor pulverizador. A continuación, hay que fijar dos libras al bastidor y taparlas.


<div id="Crafting" style="float:inherit">
<div id="Crafting" style="float:inherit">
<div style="float:left;padding-right:20px;">
<div style="float:left;padding-right:20px;">
{{Crafting
{{Crafting
|Ingredients= [[Saw]]<br />[[Rock]]<br />[[Boards]] (x42)
|Ingredients= 1x {{ll|Saw|<span lang="en" dir="ltr" class="mw-content-ltr">Saw</span>}}<br />1x {{ll|Rock|<span lang="en" dir="ltr" class="mw-content-ltr">Rock</span>}}<br><span lang="en" dir="ltr" class="mw-content-ltr">(granite, basalt,<br>andesite or peridotite)</span><br />42x {{ll|Boards|<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=Oak Board|B1=Oak Board|C1=Oak Board
|A1=Oak Board|A1N=6|A1-link=Special:MyLanguage/Board|A1_name=<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>
|A1N=6|B1N=6|C1N=6
|B1=Oak Board|B1N=6|B1-link=Special:MyLanguage/Board|B1_name=<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>
|A2=Oak Board|B2=Copper Saw|C2=Oak Board
|C1=Oak Board|C1N=6|C1-link=Special:MyLanguage/Board|C1_name=<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>
|A2N=6|B2N=|C2N=6
|A2=Oak Board|A2N=6|A2-link=Special:MyLanguage/Board|A2_name=<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>
|A3=Oak Board|B3=Rock granite|C3=Oak Board
|B2=Copper Saw|B2-link=Special:MyLanguage/Saw|B2_name=<span lang="en" dir="ltr" class="mw-content-ltr">Saw</span>
|A3N=6|B3N=|C3N=6
|C2=Oak Board|C2N=6|C2-link=Special:MyLanguage/Board|C2_name=<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>
|Output=Pulverizer Frame|OA=}}}}
|A3=Oak Board|A3N=6|A3-link=Special:MyLanguage/Board|A3_name=<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>
|B3=Rock granite|B3-link=Special:MyLanguage/Rock|B3_name=<span lang="en" dir="ltr" class="mw-content-ltr">Rock</span>
|C3=Oak Board|C3N=6|C3-link=Special:MyLanguage/Board|C3_name=<span lang="en" dir="ltr" class="mw-content-ltr">Board</span>
|Output=Pulverizer Frame|Output_name=<span lang="en" dir="ltr" class="mw-content-ltr">Pulverizer Frame</span>}}}}
</div>
</div>


<div style="float:left;padding-right:20px;">
<div style="float:left;padding-right:20px;">
{{Crafting
{{Crafting
|Ingredients= [[Hammer]]<br />[[Chisel]]<br />Wooden Axle<br />Metal Plate
|Ingredients= 1x {{ll|Hammer|<span lang="en" dir="ltr" class="mw-content-ltr">Hammer</span>}}<br />1x {{ll|Chisel|<span lang="en" dir="ltr" class="mw-content-ltr">Chisel</span>}}<br />1x {{ll|Mechanical_power#Materials_required_for_a_power_train|<span lang="en" dir="ltr" class="mw-content-ltr">Wooden Axle</span>}}<br />1x {{ll|Metal Plate|<span lang="en" dir="ltr" class="mw-content-ltr">Metal Plate</span>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=|B1=Copper hammer|C1=Metalplate iron
|A1=
|A1N=|B1N=|C1N=
|B1=Copper hammer|B1-link=Special:MyLanguage/Hammer|B1_name=<span lang="en" dir="ltr" class="mw-content-ltr">Hammer</span>
|A2=|B2=Copper Chisel|C2=Wooden Axle
|C1=Metalplate iron|C1-link=Special:MyLanguage/Metal Plate|C1_name=<span lang="en" dir="ltr" class="mw-content-ltr">Metal Plate</span>
|A2N=|B2N=|C2N=
|A2=
|B2=Copper Chisel|B2-link=Special:MyLanguage/Chisel|B2_name=<span lang="en" dir="ltr" class="mw-content-ltr">Chisel</span>
|C2=Wooden Axle|C2-link=Special:MyLanguage/Mechanical_power#Materials_required_for_a_power_train|C2_name=<span lang="en" dir="ltr" class="mw-content-ltr">Wooden Axle</span>
|A3=|B3=|C3=
|A3=|B3=|C3=
|A3N=|B3N=|C3N=
|Output=Pulverizer Toggle|Output_name=<span lang="en" dir="ltr" class="mw-content-ltr">Pulverizer Toggle</span>}}}}
|Output=Pulverizer Toggle|OA=}}}}
</div>
</div>


<div style="float:none">
<div style="float:none">
{{Crafting
{{Crafting
|Ingredients= [[Hammer]]<br />[[Chisel]]<br />Log
|Ingredients= 1x {{ll|Hammer|<span lang="en" dir="ltr" class="mw-content-ltr">Hammer</span>}}<br />1x {{ll|Chisel|<span lang="en" dir="ltr" class="mw-content-ltr">Chisel</span>}}<br />3x {{ll|Log|<span lang="en" dir="ltr" class="mw-content-ltr">Log</span>}}
|Grid/CraftingCode={{Grid/Crafting
|Grid/CraftingCode={{Grid/Crafting
|A1=Copper hammer|B1=Log (Oak)|C1=
|A1=Copper hammer|A1-link=Special:MyLanguage/Hammer|A1_name=<span lang="en" dir="ltr" class="mw-content-ltr">Hammer</span>
|A1N=|B1N=|C1N=
|B1=Log (Oak)|B1-link=Special:MyLanguage/Log|B1_name=<span lang="en" dir="ltr" class="mw-content-ltr">Log</span>
|A2=Copper Chisel|B2=Log (Oak)|C2=
|C1=
|A2N=|B2N=|C2N=
|A2=Copper Chisel|A2-link=Special:MyLanguage/Chisel|A2_name=<span lang="en" dir="ltr" class="mw-content-ltr">Chisel</span>
|A3=|B3=Log (Oak)|C3=
|B2=Log (Oak)|B2-link=Special:MyLanguage/Log|B2_name=<span lang="en" dir="ltr" class="mw-content-ltr">Log</span>
|A3N=|B3N=|C3N=
|C2=
|Output=Pulverizer Pounder|OA=}}}}
|A3=
|B3=Log (Oak)|B3-link=Special:MyLanguage/Log|B3_name=<span lang="en" dir="ltr" class="mw-content-ltr">Log</span>
|C3=
|Output=Pulverizer Pounder|Output_name=<span lang="en" dir="ltr" class="mw-content-ltr">Pulverizer pounder</span>}}}}
</div>
</div>
</div>
</div>


[[File:Iron-pounder-cap-creation.png|thumb|right|An almost-complete iron pounder cap being smithed.]]
[[File:Iron-pounder-cap-creation.png|thumb|right|Un casquillo de hierro casi completa en proceso de fundición.]]


=== Pounder caps ===
=== Tapas de Mazo ===


Pounders must be capped with a metal cap. These can be [[Smithing|smithed]] out of any [[bronze]], [[iron]], [[meteoric iron]] or [[steel]]. Both caps must be placed at the same time, and require a stack of 2 to place. Therefore, both pulverizer caps must always be made out of the same material. The tier of the metal used for the cap will determine what materials the pulverizer can process.
<div class="mw-translate-fuzzy">
Los mazos deben llevar una tapa metálica. Estos pueden ser [[Smithing/es|forjados]] de cualquier [[bronze/es|bronce]], [[iron/es|hierro]], [[meteoric iron/es|hierro meteórico]] o [[steel/es|acero]]. Ambas tapas deben colocarse al mismo tiempo, y requieren una pila de 2 para colocarse. Por lo tanto, ambas tapas del pulverizador deben estar hechas siempre del mismo material. El nivel del metal utilizado para la tapa determinará qué materiales puede procesar el pulverizador.
</div>


== Usage ==
== Usos ==


Pulverizers are used to crush [[Gemstones#Quartz|quartz]], [[Rock|bauxite]], [[Gemstones#Olivine|olivine]] or [[Titanium|ilmenite]] for use in [[Steel Making|refractory bricks]], or for crushing [[cinnabar]] or [[lapis lazuli]] to make [[Dye|dyes]].
<div class="mw-translate-fuzzy">
Los pulverizadores se utilizan para triturar [[Gemstones/es#Cuarzo|cuarzo]], [[Rock/es|bauxita]], [[Gemstones/es#Olivine|olivina]] o [[Titanium/es|ilmenita]] para su uso en [[Steel Making/es|ladrillos arcilla de fuego]], o para triturar [[cinnabar/es|cinabrio]] o [[lapis lazuli/es|lapislázuli]] para fabricar [[Dye/es|tintes]].
</div>


Pulverizers must be powered via a [[windmill]] or similar mechanism in order to function, and cannot be manually operated.
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Para funcionar, los pulverizadores deben alimentarse mediante un [[windmill/es|molino de viento]] o un mecanismo similar, y no pueden accionarse manualmente.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
=== Automated operation ===
=== Automated operation ===
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Pulverizer-annotated-en.png|thumb|right|Annotated pulverizer setup in Creative Mode. 1 is input, 2 is power, and 3 is output.]]
[[File:Pulverizer-annotated-en.png|thumb|right|Annotated pulverizer setup in Creative Mode. 1 is input, 2 is power, and 3 is output.]]
</div>


Pulverizers must be powered by windmills to automate crushing, for more info on power generation & power trains, see [[Mechanical_Power|mechanical power]].
<div lang="en" dir="ltr" class="mw-content-ltr">
Pulverizers must be powered by windmills to automate crushing, for more info on power generation & power trains, see {{ll|Mechanical_Power|mechanical power}}.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{protip|As with querns and other automated machines, its output may despawn if the player is too far away from the pulverizer as it works. Hoppers cannot fix this issue as they similarly only work while the player is in range.}}
{{protip|As with querns and other automated machines, its output may despawn if the player is too far away from the pulverizer as it works. Hoppers cannot fix this issue as they similarly only work while the player is in range.}}
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* '''Power input:''' Connect a powered axle to the bottom left or right of the frame, where the pulverizer toggle is. They cannot be powered from the top or bottom.
* '''Power input:''' Connect a powered axle to the bottom left or right of the frame, where the pulverizer toggle is. They cannot be powered from the top or bottom.
* '''Input:''' Placing a hopper above an elbow chute leading into the front side of the frame, where the two pounders are located, will insert items into the input slots of the pulverizer. Note that a hopper drops items slowly - to speed the process up, replace the hopper with a chest directly above the elbow chute leading into the front side.
* '''Input:''' Placing a hopper above an elbow chute leading into the front side of the frame, where the two pounders are located, will insert items into the input slots of the pulverizer. Note that a hopper drops items slowly - to speed the process up, replace the hopper with a chest directly above the elbow chute leading into the front side.
* '''Output:''' Items will automatically be thrown out the front of the frame, opposing the pounders. To collect items, a hopper can be placed under the output area and fed into a chest, or into a system of chutes to direct output to one chest. Place at the level of the block supporting the pulverizer, not next to the side of the frame block itself. If the hopper, or any block for that matter, is placed next to the back side of the pulverizer, this placement will block the normal output slot, and the items will instead be thrown out to the two blocks to the right and left of the block behind the frame block. To optimize the automated output, leave the block directly behind the lower frame block open, place blocks to the left and right and a hopper below. This way, the items thrown out cannot deviate to the side and will instead fall into the hopper.
* '''Output:''' Items will automatically be thrown out the back of the frame, opposing the pounders. To collect items, a hopper can be placed under the output area and fed into a chest, or into a system of chutes to direct output to one chest. Place at the level of the block supporting the pulverizer, not next to the side of the frame block itself. If the hopper, or any block for that matter, is placed next to the back side of the pulverizer, this placement will block the normal output slot, and the items will instead be thrown out to the two blocks to the right and left of the block behind the frame block. To optimize the automated output, leave the block directly behind the lower frame block open, place blocks to the left and right and a hopper below. This way, the items thrown out cannot deviate to the side and will instead fall into the hopper.
</div>


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== Video Tutorials ==
== Video Tutorials ==
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{| class="wikitable"
{| class="wikitable"
|-
|-
! How to build a pulverizer in version 1.14 !! How to automate a pulverizer
! <span lang="en" dir="ltr" class="mw-content-ltr">How to build a pulverizer in version 1.14</span> !! <span lang="en" dir="ltr" class="mw-content-ltr">How to automate a pulverizer</span>
|-
|-
| <youtube width="400" height="240">RvxR6gqla5o</youtube> || <youtube width="400" height="240">GhNMqyMRQj0</youtube>
| <youtube width="400" height="240">RvxR6gqla5o</youtube> || <youtube width="400" height="240">GhNMqyMRQj0</youtube>
|}
|}
 
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[[Category:Mechanisms{{#translation:}}]]
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