Ore Deposits: Difference between revisions

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To the right, there is a picture of a typical ore distribution in Vintage Story. The main thing to notice is the ores are distributed at random heights in disks at various angles. Some ores have wider disks than others. Quartz by far as the widest disks but most disks are around an average of 5.5 blocks wide. These disks typically are shaped similarly to the surface above. Meaning in regions where the ground is flat the disks will be flat and where the surface is jagged the disks will be tilted and distorted. That means in flat areas horizontal mining has less of a chance to hit the disk then vert mine shafts. This continues to be true until the surface is jagged enough that its slope is greater than the disk is wide.  
To the right, there is a picture of a typical ore distribution in Vintage Story. The main thing to notice is the ores are distributed at random heights in disks at various angles. Some ores have wider disks than others. Quartz by far as the widest disks but most disks are around an average of 5.5 blocks wide. These disks typically are shaped similarly to the surface above. Meaning in regions where the ground is flat the disks will be flat and where the surface is jagged the disks will be tilted and distorted. That means in flat areas horizontal mining has less of a chance to hit the disk then vert mine shafts. This continues to be true until the surface is jagged enough that its slope is greater than the disk is wide.  
== Ore depth ==
== Ore stats ==
All ores are uniformly distributed through the ground.
All ores are uniformly distributed through the ground.


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! Y min
! Y min
! Y max
! Y max
! Avg diameter
! follows
|-
|-
| Lignite
| Lignite
| 123
| 123
| 236
| 236
| 10
| surface
|-
|-
| Surface Copper
| Surface Copper
| 236
| 236
| 251
| 251
| 4.5
| surface
|}
|}


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! ore
! ore
! Y max
! Y max
! Avg diameter
! follows
|-
|-
| Bituminous Coal
| Bituminous Coal
| 179
| 179
| 8
| sea level
|-
|-
| Saltpeter
| Saltpeter
| 205
| 205
| 10
| sea level
|-
|-
| Gold
| Gold
| 256
| 256
| 2
| straight
|-
|-
| Silver
| Silver
| 256
| 256
| 2
| straight
|-
|-
| Deep Copper
| Deep Copper
| 154
| 154
| 6
| surface
|-
|-
| Sphalerite
| Sphalerite
| 256
| 256
| 4
| surface
|-
|-
| Cassiterite
| Cassiterite
| 154
| 154
| 4
| surface
|-
|-
| [[Bismuthinite]]
| [[Bismuthinite]]
| 218
| 218
| 4
| surface
|-
|-
| Limonite
| Limonite
| 243
| 243
| 3
| sea level
|-
|-
| Lapis
| Lapis
| 205
| 205
| 2
| surface
|-
|-
| Diamond
| Diamond
| 51
| 51
| 2
| sea level
|-
|-
| Emerald
| Emerald
| 59
| 59
| 1
| sea level
|-
|-
| Galena
| Galena
| 256
| 256
| 4
| surface
|-
|-
| Sulfer
| Sulfer
| 256
| 256
| 8
| sea level
|}
|}


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=== Cassiterite ===
=== Cassiterite ===
There's a rare chance to come across a massive cassiterite deposit. If you do consider yourself extremely lucky, since the smallest of these deposits are larger than the largest of the normal sized deposits.
There's a rare chance to come across a massive cassiterite deposit. If you do consider yourself extremely lucky, since the smallest of these deposits are larger than the largest of the normal sized deposits.
===Lapis===
Lapis only spawns in claystone.

Revision as of 07:40, 18 February 2018

Typical example of ore distribution in Vintage Story

Finding ore in Vintage Story can be challenging, so to help you out here is how the game spawns ore. Throughout this page, the numbers shown will all be in absolute terms. In the world when you press "V" it shows you the relative coordinates. To find the absolute dig down to the mantle and take that number, subtract 3, and add it to 256. That number will be the absolute value for y=0 in your world. For a typical world subtract -115 from the absolute numbers and that'll get you close.


To the right, there is a picture of a typical ore distribution in Vintage Story. The main thing to notice is the ores are distributed at random heights in disks at various angles. Some ores have wider disks than others. Quartz by far as the widest disks but most disks are around an average of 5.5 blocks wide. These disks typically are shaped similarly to the surface above. Meaning in regions where the ground is flat the disks will be flat and where the surface is jagged the disks will be tilted and distorted. That means in flat areas horizontal mining has less of a chance to hit the disk then vert mine shafts. This continues to be true until the surface is jagged enough that its slope is greater than the disk is wide.

Ore stats

All ores are uniformly distributed through the ground.

Shallow ores

Shallow ores stop at a certain depth.

ore Y min Y max Avg diameter follows
Lignite 123 236 10 surface
Surface Copper 236 251 4.5 surface


Deep ores

Deep ores go from the mantle up to a Y max.

ore Y max Avg diameter follows
Bituminous Coal 179 8 sea level
Saltpeter 205 10 sea level
Gold 256 2 straight
Silver 256 2 straight
Deep Copper 154 6 surface
Sphalerite 256 4 surface
Cassiterite 154 4 surface
Bismuthinite 218 4 surface
Limonite 243 3 sea level
Lapis 205 2 surface
Diamond 51 2 sea level
Emerald 59 1 sea level
Galena 256 4 surface
Sulfer 256 8 sea level

Ore Specifics

Gold and Silver

Gold and silver only spawn in layers of quartz. Following a quartz layer is a good way to find them. Ore bombs can be utilized to great effect to clear out quartz.

Cassiterite

There's a rare chance to come across a massive cassiterite deposit. If you do consider yourself extremely lucky, since the smallest of these deposits are larger than the largest of the normal sized deposits.

Lapis

Lapis only spawns in claystone.