Necklace
From Vintage Story Wiki
A necklace is a clothing item which can be worn in the player's neck slot.
There are 20 necklaces (as of 1.19.8). None of them provide a warmth bonus.
List of items
| Item Icon | Item Name | Sold by | Purchased by | Craftable by all Classes? | Crafting | Flavor Text |
|---|---|---|---|---|---|---|
| Walnut amulet | Yes | |||||
| Redwood amulet | Yes | |||||
| Pinecone amulet | Yes | |||||
| Larch seed amulet | Yes | |||||
| Cypress seed amulet | Yes | |||||
| Acorn amulet | Yes | |||||
| Merchant amulet | Clothing trader | No | They chose a different struggle. Who knows if any of them survived? | |||
| Bronze gem necklace | Luxuries trader | No | ||||
| Pearl necklace | Luxuries trader | No | ||||
| Copper torc | Building materials trader | No | This belonged to a clan chieftain of the Celtic isles. A burden of leadership and protection. | |||
| Noble necklace | Clothing trader, Luxuries trader | No | The Stadtholder's garb. He was a vain man. | |||
| Fancy royal collar | Luxuries trader | No | One day a strange man came to the gate, claiming to be a lost king. He wore only this gaudy collar and a belt. | |||
| Golden necklace | Luxuries trader | No | ||||
| Forlorn Hope talisman | No | They sought to enwreathe themselves in the prima material and wield it directly. Much of their efforts were directed towards such a feat. | ||||
| Malefactor bloody pendant | No (Malefactor class only) | Those who committed crimes in the underground were exiled to join the scouts on the surface until they found something of value to bring back.[1] | ||||
| Deep noble amulet | No | |||||
| Forgotten noble amulet | No | |||||
| King collar | No | |||||
| Rotten king collar | No | |||||
| Marketeer undermask | No |
- ↑ This flavor text is present in the game's en.json file, but doesn't display in-game due to a bug, as of 1.19.8.
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