All mushrooms fall under the vegetable food category. Every mushroom eaten raw will fill 80 sat. However, certain types of mushrooms are poisonous, and will damage characters when consumed.
Mushrooms can be harvested by breaking them with a hand or knife. Over time, the mushroom will regenerate. Mushrooms cannot be re-planted or farmed.
Mushrooms spawn depending on the region's rainfall and temperature. Unlike other plants, mushroom spawns are also dictated by the presence of trees and the types of trees in the area. Mushrooms can grow on the sides of trees, underneath trees, or in open fields. Some mushrooms can grow under or on any kind of tree, while others will only grow near deciduous, coniferous or tropical trees.
Mushrooms do not have intermediate growth stages, and only appear fully-grown. Mushrooms can be harvested using any tool or with an empty hand, by breaking the block. Each broken mushroom drops one mushroom item.
Mushrooms can be eaten raw or cooked. They provide vegetable satiety, and are a good source of early-game satiety since mushrooms can be very abundant in the right areas. They cannot be planted or grown.
Types of mushrooms
Mushrooms can grow either on the ground, or on tree bark. There are currently a total of 37 mushrooms in the game.
As opposed to other types of mushrooms which are found in the ground, polypores grow on tree bark.
|Funeral bell||❌ -40hp|
|Chicken of the woods||✔️|
|Elfin saddle||❌ -7hp|
Prior to version 1.16, there were only three types of mushroom in the game. These were the fly agaric, bolete, and field mushroom. All three grew only in forests. After harvesting, they would regrow on the same spot if a knife was used to harvest them.
Version 1.16 added 34 new varieties of mushroom, as well as new regrowth mechanics and the entire class of tree-growing mushrooms.