Molds are player created containers used with the casting mechanic to craft heads for tools and weapons, lamellae (for armor), metal ingots and anvils for smithing. Molds are multi-use containers that can be reused whenever a new copper or bronze alloy tool/weapon head is required.
Finished molds can be placed on a solid surface using Sneak + Right Mouse Button. Most molds require a full block space, but two ingot molds can be placed on one block.
See the casting page for more information about preparing metal for use in molds. Molten metal from a crucible can be poured into the mold (right mouse button) until the mold is filled. Molten metal will not be added to a full mold. Most tool, weapon and ingot molds require 100 units of metal to fill, though the anvil requires 900 units. Once the metal cools, the cast item can be removed from the molds (right mouse button). If the mold is picked up before the metal is cool, the material will be lost.
Molds are reusable. After item completion, molds can be picked up with an empty hand (right mouse button). Molds can be carried in player inventory or stored in stationary containers. Anvil and tool/weapon head molds do not stack, but since molds are not destroyed when the item is completed, it is not necessary to create a new mold to cast a new tool. Ingot molds stack to 8.
Clay Mold Creation Table
|Ingot||2||1 or 2|
|Vintage Story: Vanilla Game Content|
|Terrain Blocks||Clay Gravel Peat Rock Sand Soil|
|Construction Blocks||Ceramic Blocks Glass Wood Planks Plaster Soil Blocks Stone Blocks|
|Functional Blocks||BarrelWooden Bucket bed Containers Firepit Forge Loot Vessels Ore blasting bomb Quern|
|Decorative Blocks||Paintings Carpets Bookshelves Flowerpots Wallpapers|
|Metal Working||Anvil Bloomery Crucible Forge Helvehammer Molds Metal|
|Tools & Weapons||Axe Bow Chisel Cleaver Club Hammer Hoe Knife Pickaxe Prospecting Pick Saw Scythe Shears Shovel Spear Sword|
|Equipment||Armor Clothes Bags|
|Craftable Resources||Boards Charcoal Firewood Ingots Leather Linen|
|Plants||Berry Bushes Cooper's Reed (Cattail) Flowers Grass Other Plants Trees Wild Foods|
|Mobs||Bees Bighorn sheep Chicken Drifter Fox Hare Hyena Locust Raccoon Wild Pig Wolf|
|Mechanics||Animal Husbandry Beekeeping Casting Clay Forming Combat Farming Cooking Knapping Mechanical Power Mining Smithing Trading|
|Crafting Recipes Fuel Leather Working Light sources Ore Deposits Ruins Starter Guide World Generation|