Modding:Textures: Difference between revisions

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Blocks are textured a little differently since they default to generic "cube" shape. This means they don't use the singular "texture" method, and instead always use a version of the plural "textures":
Blocks are textured a little differently since they default to generic "cube" shape. This means they don't use the singular "texture" method, and instead always use a version of the plural "textures":


<syntaxhighlight>
<syntaxhighlight>
textures: {
textures: {
   all: {base: "path to texture*"}
   all: {base: "path to texture*"}
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"all" will give every side the same texture, but we can easily customize each side, especially if we want to use some block behaviors like <code>"Pillar"</code> or <code>"HorizontalOrientable"</code>
"all" will give every side the same texture, but we can easily customize each side, especially if we want to use some block behaviors like <code>"Pillar"</code> or <code>"HorizontalOrientable"</code>


<syntaxhighlight>
<syntaxhighlight>
textures: {
textures: {
   up: { base: "path to top texture" },
   up: { base: "path to top texture" },
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