Modding:SaveGame Data Storage: Difference between revisions

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When the Server side starts, we add two event delegates that will retrieve our list from the <code>SaveGame</code> when the we game loads, and that will save the list when the game saves. We also register a command that players will use to access our list of those looking for group. This will be <code>/lfg</code> with the arguments list, join or leave.
When the Server side starts, we add two event delegates that will retrieve our list from the <code>SaveGame</code> when the we game loads, and that will save the list when the game saves. We also register a command that players will use to access our list of those looking for group. This will be <code>/lfg</code> with the arguments list, join or leave.


Let us now create the event delegates!
Let us now define the event delegates!


== Retrieving and Storing the List ==
== Retrieving and Storing the List ==