Modding:Rendering API: Difference between revisions

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* Setting up a custom Shader: https://github.com/anegostudios/vsmodexamples/blob/master/ScreenOverlayShaderExample.cs
* Setting up a custom Shader: https://github.com/anegostudios/vsmodexamples/blob/master/ScreenOverlayShaderExample.cs
* Rendering a HUD Element: https://github.com/anegostudios/vsmodexamples/blob/master/HudOverlaySample.cs
* Rendering a HUD Element: https://github.com/anegostudios/vsmodexamples/blob/master/HudOverlaySample.cs
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Revision as of 12:28, 4 March 2018

A thorough tutorial is still missing, but until then you can look at the sample code on GitHub!


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