Modding:Rendering API: Difference between revisions

From Vintage Story Wiki
m
Updated navbox to new code navbox.
m (VeryGoodDog moved page Rendering API to Modding:Rendering API)
m (Updated navbox to new code navbox.)
 
(9 intermediate revisions by 5 users not shown)
Line 1: Line 1:
<languages/><translate>
<!--T:1-->
The [[Modding:Render_Stages|render stages]] explain how the rendering is divided at a high level.
The [[Modding:Matrix_Operations|matrix operations]] page explains the matrix operations used by ChestLabelRenderer.
A thorough tutorial is still missing, but until then you can look at the sample code on GitHub!
A thorough tutorial is still missing, but until then you can look at the sample code on GitHub!


* Setting up a custom Shader: https://github.com/anegostudios/vsmodexamples/blob/master/ScreenOverlayShaderExample.cs
<!--T:2-->
* Rendering a HUD Element: https://github.com/anegostudios/vsmodexamples/blob/master/HudOverlaySample.cs
* Setting up a custom Shader: https://github.com/anegostudios/vsmodexamples/tree/master/code_mods/ScreenOverlayShaderExample
 
* Rendering a HUD Element: https://github.com/anegostudios/vsmodexamples/tree/master/code_mods/HudOverlaySample


</translate>


{{Navbox/modding|Vintage Story}}
{{Navbox/codemodding}}
Confirmedusers
536

edits