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We will create a server command that will send out a message to all clients, and if a client receives this, it will send a response back to the server; upon receiving this response, the server will display it along with the responding client's player name. | We will create a server command that will send out a message to all clients, and if a client receives this, it will send a response back to the server; upon receiving this response, the server will display it along with the responding client's player name. | ||
== Preparation | == Preparation == | ||
Let's start by creating a new .cs file for this mod, and adding our imports and the namespace in which we'll wrap all of our classes: | Let's start by creating a new .cs file for this mod, and adding our imports and the namespace in which we'll wrap all of our classes: |
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