Modding:Modding Efficiently: Difference between revisions

From Vintage Story Wiki
no edit summary
No edit summary
No edit summary
Line 2: Line 2:


* Use macros! Switching from/to creative/survival mode and <code>/time set day</code> bound to a keyboard shortcut is a must have. Hit CTRL+M to open the macro manager which will let you set those up!
* Use macros! Switching from/to creative/survival mode and <code>/time set day</code> bound to a keyboard shortcut is a must have. Hit CTRL+M to open the macro manager which will let you set those up!
* Don't fully restart the game to test out changes! In 95% of cases its enough to just leave the game world and rejoin
* Don't fully restart the game to test out changes! In 95% of cases its enough to just leave the game world and rejoin or use ingame reload commands.
* Don't reload at all if you are doing trial&error on textures and shape files. These can be reloaded with the commands <code>.reload textures</code> and <code>.reload shapes</code>. The latter may require you to place&remove a block so that the chunk gets redrawn
* Don't reload at all if you are doing trial&error on textures and shape files. These can be reloaded with the commands <code>.reload textures</code> and <code>.reload shapes</code>. The latter may require you to place&remove a block so that the chunk gets redrawn
* Set up a quickstart.bat script, that contains e.g. <code>VintageStory.exe -oTestWorld -p3</code> - this will insta-launch you into a super flat creative world named "TestWorld"
* Set up a quickstart.bat script, that contains e.g. <code>VintageStory.exe -oTestWorld -p3</code> - this will insta-launch you into a super flat creative world named "TestWorld"
Confirmedusers, Bureaucrats, editor, Administrators
1,778

edits