Modding:Mod-Engine Compatibility: Difference between revisions

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The Vintage Story Game engine is not immune to code deprecation. When new releases are made, some API components may become obsolete or removed entirely. However, do believe me when I say, we the VS Team, very carefully consider every API breaking change, and try to minimize breaking changes as much as possible.  
The Vintage Story Game engine is not immune to code deprecation. When new releases are made, some API components may become obsolete or removed entirely. However, we the VS Team do very carefully consider every API breaking change, and try to minimize breaking changes as much as possible.  
In general, if your mod consists mostly of JSON assets, you are likely safe from breakage across several major updates. And even if your mod contains C# code, I'd like to believe 9 out of 10 times, the breakage on a major update should minimal and fixable within an hour or two. Every API change is also documentd in every devlog entry, to help you with your migration process.
In general, if your mod consists mostly of JSON assets, you are likely safe from breakage across several major updates. And even if your mod contains C# code, I'd like to believe 9 out of 10 times, the breakage on a major update should minimal and fixable within an hour or two. Every API change is also documentd in every devlog entry, to help you with your migration process.


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