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Lazy Warlock (talk | contribs) |
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<td>The mining speed for each material.</td> | <td>The mining speed for each material.</td> | ||
<td>pickaxe</td> | <td>pickaxe</td> | ||
</tr> | |||
<tr> | |||
<td scope="row"><div class="tt" data-tt-id="p_miningspeed_info" data-tt-parent="p_miningspeed" data-invisible="true"></div></td> | |||
<td colspan="4"> | |||
Materials types are hardcoded into blocks, and include the following types: | |||
''soil, gravel, sand, wood, leaves, stone, liquid, snow, ice, metal, mantle, plant, glass, ceramic, cloth, lava, brick, fire, other'' | |||
An item is not limited to a single material that it can mine, so if you wanted to make a tool (such as a mattock) that could mine many materials you could do the following: | |||
<syntaxhighlight lang="json"> | |||
miningspeed: { | |||
"dirt": 5, | |||
"gravel": 4, | |||
"ice": 7, | |||
"metal": 3, | |||
"sand": 4, | |||
"snow": 3, | |||
"stone": 6, | |||
} | |||
</syntaxhighlight> | |||
</td> | |||
</tr> | </tr> | ||
<td scope="row"><div class="tt" data-tt-id="p_miningspeed" data-tt-parent="root">miningtier</div></td> | <td scope="row"><div class="tt" data-tt-id="p_miningspeed" data-tt-parent="root">miningtier</div></td> |
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