Modding:Item Json Properties: Difference between revisions

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     <td>string</td>
     <td>string</td>
     <td>-</td>
     <td>-</td>
     <td>A unique identifier for the block.</td>
     <td>A unique identifier for the item.</td>
   </tr>
   </tr>
   <tr>
   <tr>
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     <td>64</td>
     <td>64</td>
     <td>Determines the maximum amount you can stack the block in one slot.</td>
     <td>Determines the maximum amount you can stack the block in one slot.</td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_enabled " data-tt-parent="root">enabled</div></td>
    <td>boolean</td>
    <td>true</td>
    <td>If the item will be added to game or not.</td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_class" data-tt-parent="root">class</div></td>
    <td>string</td>
    <td>block</td>
    <td>The item class</td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_variantgroups" data-tt-parent="root">variantgroups</div></td>
    <td>arrays</td>
    <td></td>
    <td>Allows you define multiple variants of the same item.</td>
  </tr>
  <tr>
    <td colspan="4" style='font-size: 14pt; border-bottom: 2pt solid black; padding-left: 100px;"><b>Rendering</b></td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_guitransform" data-tt-parent="root">guitransform</div></td>
    <td></td>
    <td></td>
    <td></td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_fphandtransform" data-tt-parent="root">fphandtransform</div></td>
    <td></td>
    <td></td>
    <td></td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_tphandtransform" data-tt-parent="root">tphandtransform</div></td>
    <td></td>
    <td></td>
    <td></td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_groundtransform" data-tt-parent="root">groundtransform</div></td>
    <td></td>
    <td></td>
    <td></td>
  </tr>  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_combustibleprops" data-tt-parent="root">combustibleprops</div></td>
    <td></td>
    <td></td>
    <td></td>
  </tr>
  <tr>
    <td scope="row"><div class="tt" data-tt-id="p_combustiblepropsbytype" data-tt-parent="root">combustiblepropsbytype</div></td>
    <td></td>
    <td></td>
    <td></td>
   </tr>
   </tr>
</table>
</table>
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Common
Common
*class
*variantgroups
*miningspeedbytype
*miningspeedbytype
*durabilitybytype
*durabilitybytype
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*materialdensity
*materialdensity
*creativeinventory
*creativeinventory
Rendering
*guitransform
*fphandtransform
*tphandtransform
*groundtransform
*combustibleprops
*combustiblepropsbytype
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