Modding:Getting Started

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Types of Mods

There are 3 main types of modes one can create:

  • Theme Pack: A mod that only modifies textures and shapes
  • Content Mod: A mod that only modifies any game assets without programming
  • Code Mod: A mod that contains code and/or modifies assets

Content Mod represent "assets" folder contains textures, sounds, models and other JSON files, that's just a catch all for blocks, configs, dialogs, entities, items, journals, music, patches, recipes, shapes, worldgen, and world properties.

Theme Pack is Content Mod but is allowed to use only "Affects Gameplay : false" assets.

Code mode is extended Content Mod that contains code written in C# that modifies the behavior of the game. These mods can also include all content allowed in a Content mod.