Modding:GUIs: Difference between revisions

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In Vintage Story you currently need to formulate your GUIs in code, which requires acute spacial thinking. Hopefully someday we'll have a point&click GUI designer that takes off a lot of work. Until then, here are some of the essentials.
In Vintage Story you currently need to formulate your GUIs in code, which requires acute spacial thinking. Hopefully someday we'll have a point&click GUI designer that takes off a lot of work. Until then, here are some of the essentials.
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== Dialog Outline Modes ==
== Dialog Outline Modes ==
Confirmedusers
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